Well, it really becomes a Gamble then, lol...because you might discard it. Unless you have access to another copy of Past in Flames its a risk that could give you disappointment. If you have no cards in hand it automatically gets discarded; the best part about Gamble > PiF is that it doesn't matter if its in hand or in graveyard, just one mana difference.
I don't think its SSG vs Desperate, I think we need some number of both. I like Desperate better, for all your reasons, but the need for SSG is definitely still there. I cut down to 2, but those 2 are still pretty important (in all non-HUF situations really.)
I'll keep the Tendrils comment in mind when testing against Lands. I haven't tested that matchup yet, but it makes perfect sense when they can keep you off your combo for several turns (while nailing you with a 20/20 lol.)
Brainstorm Realist
I close my eyes and sink within myself, relive the gift of precious memories, in need of a fix called innocence. - Chuck Shuldiner
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