Tombstalker seems like a really cool option for an alternative win condition. I think the current creature suite can get there by itself, but having a haymaker that isn't Marit Lage isn't a bad idea. I was doing Tarmogoyfs in the sideboard for a little while, which worked really well in some matchups. Burn especially, which I see often, and Chalice Stompy decks that cut off my Crop Rotations. I could always just play a Tarmogoyf, which works with Unearch (which I want to try again.) EDIT: Flipping a Tombstalker with Bob seems really atrocious; I see there was a full 4 Libraries in that list, which really helps mitigate the risk. Maybe just good old Tarmogoyf. Maybe there is an alternative threat I can use, because I love the evasion that Tombstalker gave. EDIT #2: Phyrexian Obliterator seems good but hard to cast. Tarmogoyf is looking better and better. Old skool? Hypnotic Specter? EDIT#3: Thrun? Garruk Relentless?
Going to try these small tweaks and see where it takes me:
-1 Probe
-1 Therapy
-1 Sejiri Steppe
+1 Eternal Witness
+1 Unearth
+1 Chrome Mox
I think Liliana is better at grinding than Hymn, although curving discard from Thoughtseize into Hymn is in fact one of the better 'fair' lines this deck can do. I might still squeeze in a couple Hymns in the sideboard, mostly for the combo and control matchups like Storm and Miracles. The real open questions I am facing are how to approach Wasteland and Pithing Needle.
-Wasteland helps immensely with the grind plan, helping me to cut resources off the opponent when I'm playing 'fair' with Bob/Library/Liliana. One of the harder matchups is Czech pile (they attack from so many angles) and Wasteland can really mess with their mana, especially if I can ping off DRS with Abrupt Decay.
-Pithing Needle is another t1 play that synergizes with Probe in a big way, I've used it to cut off fetchlands on both play/draw. In a sense it is doing the same as Wasteland but also typically naming Wasteland in the matches where I see it. Ghost Quarter is a great utility removal, but I don't want multiples, it's basically a silver bullet for Karakas or sometimes Maze of Ith. I can't rely on it truly cutting off a color.
-Is Wasteland in the sideboard a viable option? Some games will just naturally go long, and I'm planning on having a good grind plan anyways. I don't know if the slots would be worth playing. I think it could replace Choke, but that's the only real spot for it. Everything else is too important.
Overall, I'm really happy with the deck as it has been playing out. I played on Magic Workstation (not the best testing ground, I know) and beat mono-black Pox, drew with Czech pile (he left during g3), and beat UR Delver (the agro version with Stormchaser Mage.) At least one of the games in all the matches went into a long grindy plan, a couple which I lost eventually because I couldn't utilize my draw engine (Bob against UR Delver at 3 life) or because Library bricked (Pox.) I think the Unearth plan would be very good at getting back Deathrites (which have overperformed in a big way in almost every matchup) Hexmages (killing PW's is cool) and Confidants (which die a lot.) Witness would get back removal, Crop Rotations that get countered, Depths if I need to do it again, and can combo with Unearth for a good engine. I know Loam could do the same, but this gives versatility and essentially does the same thing, if slower.
So, if you're going 'tl;dr', should I play Wastelands or just stick to Pithing Needles? My gut says Pithing Needle is just too important and Wasteland doesn't have a strong enough impact for my game plan, even the long grindy one. I know Turbo Depths has it figured out already, but I am deliberately going in a different direction with Bob/DRS instead of Lotus Petal/Elvish Spirit Guide.
EDIT#4: Now hear me out...Smuggler's Copter? I would splash in a Dryad Arbor in somehow. The looting seems quite good, and a 3/3 flyer is a decent clock in it's own right.
Last edited by Mr. Safety; 02-26-2018 at 03:11 PM.
Brainstorm Realist
I close my eyes and sink within myself, relive the gift of precious memories, in need of a fix called innocence. - Chuck Shuldiner
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