Tinkered with my build tonight at a FNM, played four rounds going 2-2 beating UB reanimator & burn, losing to Ice Station Zebra (Depths Tinfins) & 4c Loam.

Changes:

-4 Probe
+3 Unmask +1 Unburial Rites

SB:
1 Tendrils
3 Silent Gravestone
1 Chain of Vapor
1 Echoing Truth
3 Thopter Foundry
2 Sword of the Meek
3 Stoneforge Mystic
1 Batterskull

We were discussing creature plans in the Discord when I mentioned that I was wanting to try a board with Thopter/Sword, since I impulse bought Chinese Foundries and a Russian Sword a few months back, as you can Entomb for the Sword and have Petal and LED to get the engine going, when .dk suggested SFM+Batterskull. After checking my notes, I noticed that 80% of my matches involve boarding in bounce+gravestone, with a few times boarding in Serenity or Silence, so I figured I could get away with something cheesy for an FNM.

I only boarded the plan in against Burn, as a quick Batterskull or Foundry Combo can lock them out of the game, especially since I won g1.

I lost g2 without seeing a reanimation spell or SFM (had griselbrand in the yard and shredded him with discard), but g3 I had the nuts. Opening hand was LED, double fetch, SFM, Foundry, Cabal Therapy, Cabal Ritual. Plan was to fetch batterskull and win out. T1 blind therapy for Guide, whiff and see Rift Boltx2, Swiftspear, Lava Spike, Mountains. He top decks Guide, and on top I have a Petal- this changes my game plan. I draw petal, then cast SFM, fetched for Sword of the Meek. Then, I flashback Therapy to nab both Rift Bolts. T3 I cast Foundry, play Petal and LED. Crack LED to discard Sword. Use LED mana to sac Petal, end up with 3 tokens. After a couple of tense turns, I draw another LED and end up getting ahead on board and winning.

Was pretty much the best possible draw for the combo, although some number of rituals could have powered it out a turn faster.

Other deck thoughts: I was inspired by a Tinfins list from a Japanese tournament that played no Probe, 9 discard, and Spellseeker, and decided to cut Probe for more discard spells. Unburial Rites was played once and was very good. Having more discard was very helpful, since it let me power through hate a lot better.

Next event I'm going to play a more stock list with Spellseeker to give it a shot, as it grabs everything beyond CD, MA, and PiF, and Unmask if I decide to play it.

I'm kind of hoping for a Probe ban, because I feel like the free info is really good to the point where playing less than 4 isn't ideal, but it comes at the cost of other random spells we could play. Having 3 more discard spells helped negate the loss of info. Need to test more.