Quote Originally Posted by Qweerios View Post
Hey there fellow zombie throwers!

Another weekly after a small break for work. The turnout was low but the quality was high. Since last time my meta was infested with Blade players, I decided to go up to 3 Abrade. There were still a couple Blade decks but some of them moved to Miracle along with a Chalice player. I also gave up on Bridge and Feeder and went back to Gurmag. Here's what I ended up with:

4 Stitcher's Supplier
4 Gravecrawler
4 Bloodghast
2 Gurmag Angler
1 Scourge of Nel Toth

3 Abrade
4 Entomb
4 Thoughtseize
4 Cabal Therapy
4 Faithless Looting
3 Lingering Souls

3 Goblin Bombardment

4 Bloodstained Mire
2 Polluted Delta
2 Verdant Catacombs
2 Marsh Flats
1 Arid Mesa
3 Badlands
2 Scrubland
2 Swamp
1 Mountain
1 Undiscovered Paradise
//SB
1 Duress
3 Surgical Extraction
3 Fatal Push
3 Wear // Tear
3 Liliana of the Veil
2 Engineered Explosives


R1: 2-0 vs. Lands
G1 I flood and clog the board against Waste/Loam and 2 Maze
G2 I keep 2 Surgical opener with Wear and grind him out through Marrit Lage with Scourge and Souls.

R2: 2-0 vs. Miracles
G1 I shred his hand and beat him down through 2 Terminus.
G2 I shred his hand and ride Liliana to victory

R3: 0-2 vs. Maverick
G1 I get denied by Thalia on 3 mana holding 2 Souls with Bombardment in play and Ghast + Crawler in the yard. Ooze blows me out while I fail to draw a land or creature for 3 turns.
G2 I get stuck on 2 lands for 8+ turns when all I need is a land to shut the door. I eventually die to Noble with SoFaI and SoLaS while im holding Push, Bombardment, Ghast, Liliana, Souls, and EE on 2 Mana.

We played a 3rd game for fun and rolled him over.

R3: 2-0 vs. Grixis Control
G1 is a bye they can't do anything
G2 we play the grind but in the end he gets no Surgicals and gets grinded out.

Props:
-EE in every matchup
-Abrade always readily availlable and easily replaced. I am satisfied with that play pattern so 3 is a good number.
-Gurmag didn't particularly shine but was always superior to Feeder when I drew him
-Didn't miss Bridge from Below or Feeder at any point

Slops:
-Land screws
-Entomb missplay cost me the first game against Maverick

Overall I really appreciate how the deck rewards tight plays and forethought. The only thing I would like to is to include a 3rd Scrubland as a 21st land against land-denial strategies (DnT, Maverick, Delver, Lands) I am at a point where I am considering a 61st card even though this goes against all my instincts...

To those who were asking about Entomb and SB advice, I would never side out Entomb unless I expect massive Entomb hate like 4 Leylines + 4 Chalice AND I have a super SB plan to replace them. As for Supplier, she literally never gets sided out... ever. Supplier is the best GY rebuilder post-RiP/Surgical/Bog/you-name-it-GY-wipe.

@johncarvalho,

Discard is really bad post-board against tempo decks. I side out all 8 discard spells against Delver decks faster than you can say "Delver, go!".

Keep on bombardin'
Cool list! I love the idea of main-decking some number of Abrades to save sideboard space. I will definitely try that out.

SB questions--

1) how has Liliana of the Veil been? What match ups does she come in for? How is it getting to the three mana in those games?

2) were the Fatal Pushes good? I generally think of the Zombardment deck as good against any fair deck, so I skimped on fair deck SB cards (like Liliana the Last Hope). How about 1 Darkblast (for small creatures/Entomb target) / Urborg Justice (or Diabolic Edict) split?

Main-deck questions--

Has Scourge of Nel Toth been worth it's slot over, say, another Gurmag? Obviously flying/Entomb-ability/recursiveness are good, but it's so resource intensive. Also, in terms of cutting the Bridges/Feeder... after cutting 4+ Zombies have you had issues getting a Zombie to consistently recast Gravecrawler?

Thanks!