Quote Originally Posted by Cire View Post
At least for the builds with protection (like FTW's), I don't think Eons makes sense. This isn't really a storm deck that needs a critical amount of accel and draw to go off, this deck needs to get a specific amount of cards in hand/yard.
This. This is why Eons, and to a lesser extent Gamble and Chrome Mox, don't seem that great to me. TES isn't linear, it just needs a critical number of cards to go off. This is a linear combo that needs specific pieces much more than random cards.


Crazy idea - running some green land in SB to provide access to Green G2? Or something dumb like -1 Underground Sea, -1 Badlands, +1 Tropical Island, +1 Taiga (in the mana base from Post 54)
Yeah that's an option. Just need to figure out how/where to make room in the 75.

I found the 4-color mana unstable at times. Sometimes I just barely had the mana and colors needed to go off. It was good enough to goldfish, but I foresee losses to Wasteland and Blood Moon, especially after mulligans or greedy keeps. Playing 5 colors of duals could get even riskier. More artifact mana (Mox Opal) like TES may solve that if we can hit a critical artifact count, so maybe that would make the green easier.

We could also try rainbow lands. Fetches+duals were for 2 main reasons:
-graveyard fuel to Escape
-Brainstorm