Quote Originally Posted by kinda View Post
I don't think you want very much redundancy actually. The wheels are pretty bad without hullbreacher or narset in play and ~30% or so of decks still don't run draw engines, making those lists pretty high variance. I rly like just focusing on some anti draw hate (6-10 pieces) with some light synergy for these thrown in (2-4 wheels). Then a SB focused on removing this stuff when you're vs. Dnt or moon stompy or goblins or burn or cloudpost etc...
There is a lot of different points you are making.

1. You want more things that hate on draws. I agree, but other than ugxxx chaliceand 3ball already hate out all draw effects, while protecting curses from interaction and more relevant in other mus.

2. You don’t want too much hate on the same thing. Yah that’s why I don’t want these cards in addition to 3ball md. Additionally it makes hate with different angles of attack (agent instead of Hullbreacher) better.

3. You would like to have a mini combo with your hate pieces. My point about was redundancy was assuming you wanted to make a dedicated chalice combo deck.if you just want a small synergy to raise the floor of the effect in mus where it is not relevant, wheel and deal plus Hullbreacher seems worse than field of ruin plus agent. Better mana, more relevant hatepiece by itself (vs 12post/depths/delver), and an untapped land is a much better floor than a 3 mana can trip.