Disagreement. I think Rooster is right.
Going first is a huge advantage to both players, but Rooster can still stabilize after Goblin's big start.
When Rooster goes first, Rooster keeps the Monarch. On 2nd upkeep 4/4 Angel. Angels can just chump the Assassins, never losing Monarch. Runaway win.
When Goblin goes first, the 1st Assassin attacks once before Court makes tokens. Goblin steals the Monarch, Vraska grows the token (2/2) and makes a 2nd (1/1), then Rooster only gets a 1/1. The vertical growth Assassins are faster than Court's 1/1s (maybe why Goblin thought it was a win). But the flying Spirits can just kill Vraska to stop the growth, then steal back the Monarch and catch up.
T1 Vraska -> 1/1 Assassin
Court
T2 Grow to 2/2 [R=19], steal Monarch, & make 2nd 1/1
Court makes 1/1 Spirit
T3 Both Assassin's attack [R=16]. 3/3 & 2/2.
2nd Spirit. Kill Vraska
T4 3/3 and 2/2 attack [R=11]. No more growth.
3rd Spirit. 1 attacks, get back Monarch
T5 3/3 and 2/2 attack, both chumped
4/4 Angel + 1 spirit left
T6 3/3 trades with 4/4 Angel, 2/2 chumped by 1/1 spirit.
Another 4/4 Angel
T7 2/2 trades with Angel
Another 4/4 Angel
Rooster wins
WW 6-0 for Rooster
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