Quote Originally Posted by d3spam View Post
Blood Sun:
At some point here, I've seen someone say they run pithing needles for wasteland. ...I wonder if blood sun is just better at doing the same, while also cantripping, making our lands enter untapped and shutting down thespian stage/dark depths as well as urza's saga. getting to 3 mana is more than getting to 1 against a wasteland deck, but it does significantly more when it resolves. ...with all that said, needle seems really bad to me, so maybe a better version is still not good enough.
This deck can't run spells that cost less than 6.

And Emrakul is just too good due to the fact that it is not counterable, it gives you an extra turn (acting de facto as an extra copy of wanderer) and removing any chance they can do anything if they ever survive the attack.