Quote Originally Posted by kicks_422 View Post
Not really. First strike is a combat ability, and in this deck, you don't want your creatures engaging in combat all that much. Yes, it is easy to burn away blockers, get a creature through, and play a Scab-Clan Mauler - just not all at the same turn.
Why does it have to be all in one turn? I can see why the burn would take care of blockers, which I'm still thinking SCM would be fine then. I can also see them not blocking all of your creatures right away too, meaning you could drop Mauler off of that. But if it doesn't work for you, then it doesn't.

Quote Originally Posted by kicks_422 View Post
And I'm not playing Rancor. Blood Knight is really good with it, but is there any compelling reason to take out 8 cards in the deck for these 8 cards?

Note: I'll try out -2 Seal of Fire, -1 Fireblast, -1 something for 4 Blood Knight. I'll see how it goes.
Yeah, Rancor turns Blood Knight into a 4/2 First striking, pro-white, trampling beast, Kird Ape becomes a 4/3 trampler, Dryad now gains trample and 2/0. Rancor makes your dudes beefier and more capable of taking down larger threats on their own, leaving your burn for something else, rather than leaving them 1/1's and the ocassional 2/3.

Quote Originally Posted by kicks_422 View Post
Or maybe I'm just lucky against Angel Stompy?...
I'd take this to be the case, since you're saying you're able to burn every creature they could possibly play and them never have any responses to your stuff.