Against solidarity, you want to Chant after the first Tide. Otherwise you give them too many options with all that mana and your spells are liable to sit on the stack until you die. I swear.. Nothing is more frustrating than having your Chant Twincast-ed back at you and then Remand-ed, so you're sitting there with a Chant in hand and your thumb up your ass.
Against TES, it depends. If you suspect EtW, then sooner is usually better, as in Mox, Petal, Rit... now is a good time since the next play could be EtW for 8. Otherwise, waiting it out for IGG, Diminishing Returns is usually ok. Especially if you have WoG to cover the Goblin tokens.
Against IGG, umm.. you can usually wait alittle longer. I'm not sure, there's alot of different IGG decks I've seen. It's best to be familiar with how these decks work, so play them so you know how to beat them.
I've been thinking about the Goblin MU. Typically, if I lose to Goblins, it's been due to SCG throwing 4-5 Gobs at me or just continually tossing them at me after I've dropped Moat. Perhaps Cursed Totem is worth considering. It stops SCG, Fanatic, Lackey and it helps greatly in other MU. Survival it shuts off Rofellos, QRanger, Tradewind. And it shuts off alot of other random pesky stuff. Lavamancer, Nantuko Shade, Werebear mana?!
I'm working with something like this right now:
2x Enlightened Tutor
1x Moat
1x Cursed Totem
3x Phyrexian Furnace
1x Ivory Mask <- for combo, burn & SCG (normally I think it too slow but I want to be able to Tutor for something in each MU so Tutor isn't dead)
In the SB:
x1 Sacred Ground
x1 Pithing Needle
x2 Disempower
Any suggestions? (other than E.Tutor = card disadvantage, plz)
{Edit: Oooh. How bout a Null Rod in the board vs Affinity and more importantly IGG/TES/Charlbecher combo}
Last edited by torgar; 02-27-2007 at 04:32 AM. Reason: a smashingly good idea.
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