even though the banning of goblin recruiter in legacy was a bad one for the food chain goblins deck, can food chain still be done? Recently, the evoke mechanic from lorwyn has shown some popularity in standard. Why not abuse the ability to a maximum? Using it with food chain not only nets you the effect, but also gives you mana if you eat it in response to its own sacrifical. And yes, you can pay evoke costs with the mana you get from food chain. I'm just saying this to avoid these questions :P anyway, i built a decklist:

the combo piece:
4 Food Chain

utility:
3 Shriekmaw
4 Mulldrifter
4 Fierce Empath
2 Ęthersnipe
4 wall of blossoms

tutors:
4 drift of phantasms

accel:
4 chrome mox

the kill:
1 grozoth
1 myojin of life's web
1 nullstone gargoyle
1 blazing archon
1 spirit of the night

minor protection/hosing:
4 thorn of amethyst

lands:
2 ancient tomb
4 polluted delta
4 underground sea
4 tropical island
4 bayou
4 wooded foothills

that would be sixty cards. I'll sum up the very wierd card choices:

food chain - a guy on another forum said that this is just a bad version of aluren. Hmm, he's maybe right... however, if this can be developed in a good way, I'm sure it can be nearly as good! The advantage is, that nearly everyone isn't expecting the deck, I would not say it's truly rogue, but still.

shriekmaw: provides as card advantage as well as incredible acceleration if you got the food chain.

mulldrifter - insane with food chain, or just plain good. Draws into the needed cards.

fierce empath - needed to get the grozoth, which fetches the myojin and the rest of the kill that gives me a lethal army on the next turn. Haven't found a good way to give the creatures haste, maybe Flame-Kin Zealot, but that one cannot be fetched either with drift of phantasms or fierce empath.

ęthersnipe: pretty good as a fetching with fierce empath as it serves for seven mana. You also get to bounce a dangerous goyf, so that's just good.

wall of blossoms: blocks nasty critters, and draws. That's awesome.

drift of phantasms: needed to get the fierce empath and the food chain.

chrome mox: dropping food chain a turn earlier is very good play. On the other hand, it's just mana if you need one to get the grozoth into play.

the kill creatures: grozoth produces a mega tutor as well as a 9/9 body. the creature itself is prety pointless as food chain will eat it to play a myojin of life's web. Nullstone Gargoyle protects against a wrath which can be a lose condition, and blazing archon protects me from swarm as well as ichorid combo (I don't expect to win that matchup anyway, it's way too fast).

thorn of amethyst: as nearly every spell is a creature with some nifty ability, this can be good in delaying the opponent by at turn or two, if needed.

mana base: I honestly don't know if it's shaky or not, ancient omb can drop food chain one turn earlier, which can be important.

playing the deck: I haven't done that yet as I do not own all the needed cards. Else, it's about holding the line with some evoking and defenses until you draw the combo.

Going off (disadvantages): fierce empath is fetching a 9cc card, which is grozoth. The fierce empath removes for four mana, and from that point, It is important that I have an evoke creature in my hand. Using three of the four mana on an ęthersnipe isn't enough, so I need at least two other creatures. I've been considering mournwhelk or faultgrinder instead to produce more mana. A bringer creature could also do, as food chain nets me mana of any color.

The why not section:

No protection??? - No, I'm not running enough blue cards to could consistently play a FoW, the only thing I can run is daze, and daze's not that good in turn 3. I'm thinking about venser, shaper savant or mystic snake.

No goyf??? - No, this deck simply don't uses the yard at all, so putting goyfs in MD is stupid due to the reliance on my opponent's yard.

Is this a good deck or does it suck? - Honestly, I don't know. I've been goldfishing a couple of times, and it consistently throws in all the 9cc creatures about turn 2-4. That's pretty good I think. So, any card suggestions or thoughts about the deck? Any feedback is very welcome!

-Peter

Ps. I also have another decklist that's built around storm spells, tell me if I should post it.