First an announcement...

Truth be told, the Adept Q&A forum used to be among the Mod/Admin's favorite parts of The Source. A combination of inertia, laziness and stuff related to the now complete CANG(D) thing has really had an affect here. But we're going to do our best to get things going again and try to stick to a regular posting schedule.

So, until things change, we'll be posting a new Adept Q&A Thread every Friday and this is the first one to get it on the rails.

Questions can be sent to me via PM or continue to post your questions for the Adepts at this thread.

On with the show.

This week's question(s).

Legacy/1.5 has always had strong decks that exploited the graveyard in some form. Back in the day, there was Worldgorger Dragon and sporadic Reanimator decks. Now we have Ichorid, Breakfast, among others, or decks that rely on the graveyard for some strategic gain; e.g., Survival recurring stuff with Genesis, or Threshold needing seven cards in its 'yard for Nimble Mongoose.

With so many cards to play with, there are many ways to fight such strategies, but what is best? Today's question is really two parts. The first is about Legacy deck design; the second about a curious fact about the metagame.

Question 1. What factors go into how you decide which forms of graveyard hate to use in your decks and what are their relative advantages?

New sets have been very good in this regard. We have the new hybrid-mana Wheel of Sun and Moon and Offalsnout; the sorta-newish Extirpate and Leyline of the Void and classics like Tormod's Crypt, Planar Void, Honor the Fallen and Ebony Charm.

Question 2. What the hells's up with Ichorid?

It seems like Ichorid should be a lot more popular than it is, but is fairly underrepresented in the metagame, despite its raw power and the (relatively) low cost it takes to acquire the deck.