Actually I have played zoo before and I always enjoyed playing the archetype especially back in the old 1.5.
I consider price of progress better then alternative burn because it wins games on the dime. While lightning helix doesn't quite get there at times. I like to have price of progress on hand especially in a developed metagame. But even in a unknown meta price of progress can potentially be a bomb.
As for the balanced thresh matchup if you don't have the tools and/or the mana curve to play around counterbalance then you probably are going to lose. Technically it doesn't really matter how skilled you are unless of course the threshold player keeps hitting blanks with counterbalance or simply couldn't draw counterbalance in time. However, to be on the safe side that doesn't really happen often.
Team Hammafist!
There are currently 1 users browsing this thread. (0 members and 1 guests)