Why doesn't anyone want to actually make their land drops anymore? Pretty much all the Daze aggro decks are playing like eighteen or nineteen lands and banking on Ponder and Brainstorm to get there. I can see that in the decks that stop at two, but then you've got the control decks like It's the Fear playing like 22 lands; don't you pretty much always want to get your first five land drops or so? You've obviously got to get to three, and if you have to do something to the board instead of Intuition for Loam it's kind of rough when you can't do multiple things per turn. There's that Intuition-Threshold list that's trying to do things with Deed and Intuition and plays like eighteen land or whatever. Mono White Control plays 22 lands? I'm pretty sure my mono white Onslaught Block deck played like 26 plus four Eternal Dragons. Even Vorosh cheats on lands a little.
I can buy that Daze lets you basically rebuy a land drop, but then you've got decks like Dreadstill that have Counterbalance and Trinket Mage but are also running Factories and Wastelands. Do people just not want to use Brainstorm to find real cards? One of the reasons I thought Aggro Loam was so exciting was because it played like 26 lands and had Loams so you always got to make all your drops and it was awesome.
Discuss.
When in doubt, mumble.
When in trouble, delegate.
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