@Rockout
you missed wish which makes 19
3 bs
3 still
1 jace
4 force
4 snare
2 cs
2 wish
+1
@FoolofaTook
I Ditched 4th brainstorm for the third topYou ditched a brainstorm, a counter spell and a vindicate (basically) to add 3 tops.
I Ditched 3rd counter spell for fourth snare
And I Ditched 2nd vindicate for disk; which is much more important in many more matches. Realistically this was the second vindicate (4 utility slots, 2 of them are wish, 1 vindicate which used to be 2 relic, followed by 1, then switched to 1 of vindicate)
You have a better chance to sort things out early, but with spell snare and S.T.P you really don't want to tap out to drop S.D.T on turn 1
If your on the draw against most of the decks in this format you probably aren't playing top on your t1. You more then likely play it t2 where its a safe reliable play. Obviously it depends on the match ups etc.
That's not as realistic with spell snare and daze in the meta any longer. On top of that your more then likely not getting double blue in the early game. If you are it's through a dual and that in itself isn't exactly optimal.then on turn 2 you'd really like to keep two mana open to at least bluff a counter spell
Leverage meaning counter-magic? What aggro control are you talking about? Be a-bit more specific.You also don't have as much leverage to do the drop a fetch, drop a fetch thing that messes with a lot of aggro control attempts to dictate tempo early.
a.Top makes the overall game plan more redundant which in terms means YOU WIN MORE OFTEN.I guess I can see where top makes the deck a bit stronger in the mid game, but I think it weakens the position overall until you get there and I don't think Land-still wants to do that.
b. There really isn't a (Getting there) position your referring to. Top on the play is so stupid strong that you dictate the game from t2 on. I hear library manipulation wins games. also to note that it enables stupid-ness from your other synergies ie decree off the top force off the top wish e.o.t earlier redundancy in your draws. Your also allowed to cut the crap from your models that makes land-still fundamentally weak because most of the older models play cards that are (Fair) top is (Unfair) which leads to scenarios where you win because of the (Unfair-ness)
c. I've been testing Top in land-still for 7 months personally and i'm telling you it's both incredibly solid and it deserves slots in the deck. Even the people who prefer F.O.F over top i.e. Konsultant (Geoff Smelski) and Rockout (Micheal mzzsszzeck.....<3) agree that top is good and the difference between F.O.F and Top is more play style preference then anything.
+1
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