Using Cryptic Command as Dismiss or Fog is not why the card is in my deck. It is extremely versatile and can do those things (which aren't always terrible) but most importantly it can bounce annoying enchantments that have been forced through like Humility or Counterbalance along with countering another annoying spell or at worst, drawing me a card. If you run Nevinyrral's Disk, I can see this being less relevant as you have an out for enchantments, but with Powder Keg alone, I prefer to at least have some sort of answer for annoyances. I know I'm not the only person who has found 1x Cryptic Command a good card. It does suck if it's in your opening hand, yes. And I agree it isn't as game-breaking as Fact or Fiction, but it can be very useful for helping to stabilize mid-late game if you are having a rough time. I suggest testing the deck heavily both with and without the card to see if it's worth 1 or maybe 2 slots in your deck (I wouldn't play more than 2 because it is expensive and doesn't say "win the game" like Fact or Fiction)
Daze is terrible in MUC as well because we want to hit land drops. I would dare say Force Spike is better (and I really dislike Force Spike). Ophidian is also terrible in legacy because Swords to Plowshares and Lightning Bolt and Snuff Out are running around everywhere. In vintage, it's better because it can come down faster and people don't run Swords. Legacy, the card is going to killed faster than Bob does. Jace is a better option than Ophidian.
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