This morning i found a new card in the Zendikar Spoiler.
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Vampire Hexmage BB
Creature - Vampire Shaman
First strike
Sacrifice Vampire Hexmage: Remove all counters from target permanent.
#114/249 2/1
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I would love to build a deck around him with dark depths.
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Dark Depths
Legendary Snow Land
Dark Depths enters the battlefield with ten ice counters on it.
{3}: Remove an ice counter from Dark Depths.
When Dark Depths has no ice counters on it, sacrifice it. If you do, put an indestructible legendary 20/20 black Avatar creature token with flying named Marit Lage onto the battlefield.
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The Deck should be Mono Black with a lot of Urborg, Tomb of Y. because it makes a Turn 2 20/20 Token possible and without it dark depth sucks as hell.
Turn1: Urborg, Duress/Thoughtseize for Stifle/StoP,FoW
Turn2: Dark Depths, Vampire Hexmage, sac for token
The Deck should although contain Aether Vial to sneak in Hexmage @ end of turn.
Maybe you guys can help brainstorm a little bit. Hexmages ability may be good for other actions too. (removing counters from jitte or aether vial)
EDIT:
I am playing B.Cīs Rat Pack a lot with some success. Maybe it could be a first shell to put these two cards into. Playing Vampire Hexmage with Balthor is good, because you can reanimate him and use his ability multiple times.
// Lands
2 [PLC] Urborg, Tomb of Yawgmoth
13 [P2] Swamp (2)
2 [TSP] Swarmyard
3 [CS] Dark Depths
// Creatures
4 [ZEN] Vampire Hexmage
2 [ALA] Fleshbag Marauder
3 [P2] Ravenous Rats
3 [BOK] Skullsnatcher
4 [LRW] Shriekmaw
3 [VI] Crypt Rats
3 [JU] Balthor the Defiled
4 [DS] Chittering Rats
3 [EVE] Creakwood Liege
Last edited by pcccp; 09-20-2009 at 04:33 AM. Reason: Uups, its called Vampire Hexmage ... not Hexmaster... i guess its too early for me this morning.
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