Quote Originally Posted by sunshine View Post
As for Eternal Witness in the Sage (now Sphinx) slot: Witness's stock rises and falls depending on your sideboard. Currently, a single Witness is my only "pure" Dread Return target. However, I think you could make a strong argument for not playing Witness at all if your sideboard did not contain any cards that need to be played from your hand.
I have tried both Sage and Witness and I'm not going to run either now. I do agree with Sunshine though that the inclusion of Witness depends on your sideboard as in game 1 you'll often use it as a (worse) Sage (i.e. returning a breakthrough or coliseum) but in game 2 it can be useful to return a firestorm or another SB card.

I do like to run 3 Dread Returns and 2 targets for it.
The biggest advantage of Dread Return is imo that it easily gets you a lot of Zombies. Therefore I think that your DR-target should be something that limits your opponents' resources to deal with your horde of zombies. FKZ does this by limiting your opponent resources to the cards in his hand and limits his time to having to deal with your zombies at instant speed. Hypnotist limits your opponent to the top 2 or 3 cards of his library.
It is therefore I'm now trying Iona as my second DR-target (next to FKZ) because it also limits your opponents resources (I have tried Hypnotist but I'm not convinced (yet)).

I really like Ancestor's Chosen but I wouldn't play it in the main because it doesn't cut off any resources. In game 2 or 3 we often need to slow dredge and this is where Chosen is excellent so I'll keep him in the side.