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Thread: Obligatory shitty card creation thread

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  1. #11
    Etherium is limited. Innovation is not.
    Hanni's Avatar
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    Re: Cards you'd like to see WotC print for Eternal reasons

    I like making almost too powerful cards that really aren't too powerful anymore in relation to the things that have seen recent print like Tarmogoyf.

    Mage Rage
    UR
    Instant
    Look at the top card of your library. You may put that card on the bottom of your library.
    Draw a card.
    Mage Rage deals 2 damage to target creature or player.

    Comet
    RRRR
    Sorcery
    Comet deals 5 damage to each creature and each player.

    Dark Elf
    GB
    Creature - Demon Elf
    When Dark Elf comes into play, look at target opponent's hand. You choose a noncreature, nonland card from it. That player discards that card.
    2/1

    Ramosian General
    1WW
    Creature - Human Rebel
    Other Rebel creatures you control get +1/+1.
    5, T: Search your library for a Rebel permanent card with converted mana cost 4 or less and put that card onto the battlefield. Then shuffle your library.
    2/2

    Urza's Greatsword
    1
    Legendary Artifact - Equipment
    Equipped creature gets +1/+0.
    Equipped creature gains Double Strike.
    Equip 1.

    Black Mamba
    1G
    Creature - Snake
    Poison 3.
    1/1

    Poisonous Fangs
    G
    Artifact - Equipment
    Equipped creature gains Poison 2.
    Equip G.

    Judgement Day
    U/B WW
    Sorcery
    Destroy all Creatures. They can't be regenerated.

    Merfolk Bouncer
    2U
    Creature - Merfolk
    When Merfolk Bouncer enters the battlefield, return target creature to its owner's hand.

    Machine Head
    BR
    Haste.
    Machine Head cannot block.
    4/1.

    Undead Sorcerer
    UBR
    Creature - Zombie Wizard
    Whenever an opponent is dealt damage or you draw a card, return Undead Sorcerer from your graveyard to play.
    Sacrifice Undead Sorcerer: Undead Sorcerer deals 1 damage to target creature or player, or you may draw a card. Activate this ability only once each turn.
    0/1
    Last edited by Hanni; 10-20-2009 at 05:41 PM.

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