Quote Originally Posted by SpatulaOfTheAges View Post
Because the enchantress player *might* have their what, 1 or 2 removal spells?

If they name green they completely shut the deck down.

This is like playing against the people who try to counter your Confinements rather than your enchantresses; if you're losing consistently to that strategy, it's because your list is too slow, or you're unbelievably unlucky.



I'm going to go ahead and say that maybe if you weren't running terrible cards like Moat, O. Ring, and Sigil, you'd be doing better in this matchup. Also, 4 Groves is overkill.

I'm not saying you'll always be able to race a turn 2 Iona on the draw, but you have to play the odds. If your curve is tight, you can pilot around a turn 2 fatty fairly consistently.
Fail

Also, from what I understand, 4 groves is amazing as it turns off grip for the most part, and allows tutorage to a deck that sorely needs it sometimes.