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Thread: [EDH] Momir Vig, Elfball Engine Visionary

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    [EDH] Momir Vig, Elfball Engine Visionary

    This deck is pretty straightforward:

    General: 1 Momir Vig, Simic Visionary

    18 Forest
    1 Island
    1 Misty Rainforest
    1 Verdant Catacombs
    1 Wooded Foothills
    1 Windswept Heath
    1 Terramorphic Expense
    1 Evolving Wilds
    1 Tropical Island
    1 Breeding Pool
    1 Yavimaya Coast
    1 Flooded Grove
    1 Hinterland Harbor
    1 Simic Growth Chamber
    1 Command Tower
    1 Gaea's Cradle
    1 Wirewood Lodge

    1 Arbor Elf
    1 Birchlore Rangers
    1 Boreal Druid
    1 Essence Warden
    1 Fyndhorn Elves
    1 Heritage Druid
    1 Joraga Treespeaker
    1 Joraga Warcaller
    1 Llanowar Elves
    1 Nettle Sentinel
    1 Quirion Ranger
    1 Coiling Oracle
    1 Devoted Druid
    1 Elvish Visionary
    1 Fauna Shaman
    1 Multani's Acolyte
    1 Priest of Titania
    1 Quirion Elves
    1 Rofellos, Llanowar Emissary
    1 Seeker of Skybreak
    1 Sylvan Ranger
    1 Wellwisher
    1 Wirewood Herald
    1 Elvish Archdruid
    1 Elvish Champion
    1 Elvish Harbinger
    1 Ezuri, Renegade Leader
    1 Fyndhorn Elder
    1 Greenweaver Druid
    1 Imperious Perfect
    1 Viridian Shaman
    1 Wood Elves
    1 Lys Alana Huntmaster
    1 Nullmage Shepherd
    1 Wirewood Channeler
    1 Wren's Run Packmaster
    1 Yeva, Nature's Herald
    1 Gilt-Leaf Archdruid

    1 Wirewood Symbiote
    1 Scryb Ranger
    1 Eternal Witness
    1 Primordial Sage
    1 Soul of the Harvest
    1 Regal Force

    1 Summoner's Pact
    1 Glimpse of Nature
    1 Green Sun's Zenith
    1 Mystical Tutor
    1 Survival of the Fittest
    1 Chord of Calling
    1 Distant Melody
    1 Collective Unconscious

    1 Regrowth
    1 Revive

    1 Mobilize
    1 Vitalize
    1 Concordant Crossroads
    1 Mana Severance
    1 Thousand-Year Elixir
    1 Intruder Alarm
    1 Cloudstone Curio
    1 Aluren

    1 Akroma's Memorial
    1 Blue Sun's Zenith
    1 Hurricane

    Current as of 5-xii-2012.

    Basically, you're looking to generate absurd amounts of mana in as little time as possibly, vomit your deck into play, and either attack everyone to death (thanks to lords, Warcaller, Ezuri, and Memorial), Blue Sun's Zenith out the people you can't attack, or gain some life with Wellwisher and then Hurricane everyone out. Momir is not required for any of the this but makes comboing easy mode.

    The deck is a pile of stupid made bearable by the fact that it's all creature-based. People complain less that way.
    Last edited by Aggro_zombies; 12-05-2012 at 02:08 AM.

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