I wouldn't cut Chrome Mox man. Its just too good against control.

I did ALOT of testing with a fetchlands list. It just gives your opponent the option to shut down your lands with Stifle allowing them to instead save all their other countermagic for the business spells. Also, you will run into problems sometimes when you have 2 lands in hand and can't make the IT line of play because its not a Land Grant. The beautiful thing about land Grant is that you can cast it and not find a land if you want to just get rid of it or add to the spell count. Also, its convenient to invest your resources into Belcher because you can dilute the maindeck with all sorts of extra protection without having to worry about getting a long spell chain into Tendrils, even setting up the IGG loop is still putting all your eggs into one basket. Its really easy to play a protected Belcher.

Besides, often times I can just ghost control players in G1 simply because the maindeck is optimized to win fast consistently.

Maelstrom Pulse is a huge investment. Why play that over more discard or Nature's Claim? Both serve their purpose for 1CC.

Also, why are you boarding in Manamorphose? Play around Chalice? I'm thinking you could probably board in something better.