Ux Metalcraft Aggro-Control - an aggressive artifact-based combat deck which runs some MD control elements to combat combo
January 2011 update (Mirrodin Besieged)Originally Posted by Old primer text
Here's a rough, untested draft version of a UB list:
// Main Deck 60
// Mana 23
4x Seat of the Synod
4x Vault of Whispers
4x Ancient Tomb
4x City of Traitors
3x Underground Sea
1x Island
3x Mox Opal
// the 1-of Island is for opposing Path to Exile
// Darkslick Shores cand be used over Underground Sea if you fear opposing Islandwalk (=Merfolk)
// Multiple M.Opals without A.Ravager = bad, therefore not 4-of.
// Non-C. Artifact 8
4x Chalice of the Void
4x Cranial Plating
// Creature 22
4x Shield Sphere
4x Ornithopter
4x Phyrexian Revoker
4x Esperzoa
4x Master of Etherium
3x Etched Champion
// Shield Sphere chosen over Memnite to help stabilize the early game. This Metalcraft deck list is not as aggressive on turns 1-2 as more traditional Affinity lists.
// Esperzoa wins more games than Myr Enforcer or Frogmite. A.Tomb and C.ofTraitors help to cast it, and Chalice @ 1 shuts down most opposing targeted removal spells.
// Note that Etched Champion gets blocked to death by Mishra's Factory and Mutavault. Still, I think he is worth running as our "extra-costly Mother of Runes" / "extra-costly Signal Pest" / "extra-costly Frogmite".
// Planeswalker 3
3x Tezzeret, Agent of Bolas
// Multiples in opening hand = bad.
// Blue 3
3x Thoughtcast
// Could be upped back to 4x if extra room is found in the list.
// Very rough sideboard, work in progress (15)
4 Tormod's Crypt
4 Arcane Denial
4 Trickbind
3 Chains of Mephistopheles
// Other SB possibilities:
Mindlock Orb
Shadow of Doubt
Force of Will
Complicate
Perish
Comments about the newly chosen cards:
1) Tezzeret 2.0 is worth the black splash all by himself. He's superior to Trinket Mage despite the higher and more difficult casting cost. Provides an alternative win condition, which we were seriously lacking because we didn't play A.Ravager + D.ofVoid combo.
2) Phyrexian Revoker is the bestartifact creature for our deck. Reasoning:
- A.Ravager sucks withoutD.ofVoid, which would get countered by our Chalice @ 1
- S.Overseer sucks because we play Shield Sphere over Memnite, we don't spam the board withand
creatures (most notably: Signal Pest), we don't have
Glimpse of Nature and we don't even have Modular creatures (e.g. A.Worker, A.Ravager).
- Painter's Servant was the third-best guy in theA.Creature slot, but he sucks without
Grindstone, which again would get countered by our Chalice @ 1.
+ P.Revoker solves the issue of not having access toP.Needle (except Wasteland and other problematic activated lands, of course).
+ P.Revoker helps significantly versus E.Explosives and P.Deed. In fact, it helps us so much we might receive additional SB slots because the SB Trickbind is kind of pointless now.
+ With 4x A.Tomb + 4xC.ofTraitors in the list, running a creature which coststo cast makes a whole lot of sense.
+ I think among the best "blind guesses" are Engineered Explosives (@0 destroys our Chalice, artifact lands and some creatures) and Pernicious Deed, because those two are both widely played and very problematic cards for us. Against more combat-oriented decks, Umezawa's Jitte is a fine choice (sometimes, Jitte is the opponent's only possible response to our Etched Champion!). Against comboish, Lion's Eye Diamond.
Some synergies:
Esperzoa + Shield Sphere for extra wall life
Esperzoa + P.Revoker to correct the naming of a blindly named nonland card
Etched Champion + Cranial Plating when the opponent has a big bad flyer to block with
Please, give the deck a goldfish whirl in your aquarium of choice (Apprentice, etc.) before you comment. Thank you!
Last edited by Karhumies; 01-25-2011 at 08:05 PM.
There are currently 1 users browsing this thread. (0 members and 1 guests)