Quote Originally Posted by Bongo View Post
The idea is to board out the AdNs and go beatdown, while minimally weakening the Storm plan. That way, you force them into a tough decision: side in potentially dead creature removal for game 3?
Hurkyls is for Chalice, Lodestone, Trinisphere, Null Rod and Ethersworn Canonist.
Against Stax I think it would work reasonably well although the Nighthawks are probably too cute there. Stax has nothing that can kill Tombstalker game 2 but can screw you out of casting them with the right draw. If the list is anything like mine, they'll keep the Magi as additional win cons though - Stax generally has little to board in against combo and being able to get some damage in while ahead on tempo is crucial anyway, especially with AdN as the engine.
While the critters may punch through CB, CB often also has bigger and more consistent monsters Tombstalkers/Nighthawks may or may not be useful against - many if not most CB decks don't need creature removal to win at combat.