Quote Originally Posted by Jason View Post
@sedio:
You should play more Jace TMS. The card is nuts.
If you have Affinity in your area, play Powder Keg over Ratchet Bomb. In either case, if you're playing mono-blue with no splash, I would play 4.
I don't like Ancestral Vision. It's too slow. I prefer the draw engine of 4x Brainstorm (if you play fetchlands), 3x Jace, the Mind Sculptor, 2-3x Fact or Fiction. If you aren't playing fetchlands, I've had success with 4x Impulse, 3x Jace TMS, 2-3x Fact or Fiction. My friend still stands by Think Twice but I usually end up needing the Impulse to find a land because I never hit my fourth land (even with 24).
I would also run at least 23 lands, if not 24 or 25. MUC is mana hungry and needs to hit its first four, if not six, land drops.
I've never tested Capsize. For some reason, I feel Repeal would be better. Repeal helps with the early game, where this deck is weakest. Capsize plays really strong late game, where this deck is the most powerful.
Force Spike is situationally amazing. However, I've had entire tournaments where I just wanted to tear the card in half. I wouldn't recommend running it. Spell Snare is better in nearly all situations.
If aggro decks are popular in your area, I can see Propaganda being main deck; if they're not prevalent, I'd just put it in the sideboard. It's dead (or close to it) in too many match-ups for me. I think I cut it from my 75 altogether.
Those are my suggestions.
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first of all I must ask you something I'm ashamed, because I play in a very closed grup, there are some things that we don't know, and of course makes us out of update in some cases, the thing is that we do not have very clear of the deck "names" that you use
For example...whats an Aggro and whats a ZOOand an Affinity??? we made decks to play but we name it.... WG...RED Control.. MUC Control, Merfolks, Slivers....an that.......could someone explain this in a few words and I will let you wich is my metagame????THX
[/detract OFF]

returning to MUC

Jace TMS never used a Planeswalker so I don not have much expirience in managing something like that...but I'm curious I will add it
I used to use Powder Keg, but searching for some news on cards I found the Rachet Bomb and I planed to test it....but I coudn't
I play Ancestral Vision because I think it could be almast free.....it works wel.....sometimes I think that is a little slow...so..I must change it for FoF...wich I havn't tested so much to really say that is slow too and not too much relieble..I will test it again
In the case of the bouncer....most of you say Repeal...why not Boomerang?? only for the draw engine???
The same thing occurs to me with Force Spike and Spell Snare...but inverse...I think that Spell Snare is better but sometimes I just put that card (Spell Snare) in my mouth and eat it because never could play it....