4 Tombstalker
4 Tarmogoyf
4 Gatekeeper of Malakir

4 Mental Misstep
4 Thoughtseize
4 Hymn to Tourach
4 Sinkhole
4 Snuff Out
3 Disfigure
3 Icequake

4 Wasteland
3 Dark Ritual
2 Bayou
2 Polluted Delta
2 Marsh Flats
2 Verdant Catacombs
2 Bloodstained Mire
5 Swamp


I don't see why Sinkhole doesn't get more love. I've always been a fan of Land Destruction, because it's a great strategy. This is my favorite build thus far, with Tombstalker over Dark Confidant, and 7 LD spells. Icequake makes Sinkhole and Wasteland stronger, and often denies them of all their lands. Snuff Out and Mental Misstep are free, which is awesome in tempoing them out. The die roll is so important, as Sinkhole on turn 2 is the ideal situation. Dark Ritual gets you -1 in cards, but Ritual -> Icequake on the draw is a redeeming play. It helps cast enough to justify it, and gives you "broken" potential. The Removal and Discard are fairly self explanatory, and round out the disruption nicely.

Thoughts? Any others a fan of LD?