WTF is wrong with Wizards and why can't they print a decent legacy playable red card? I'm getting tired of seeing awesome cards in every other color while every red card printed is unplayable in legacy by way of being over-costed, under-powered, narrow, just plain useless, or all of the above.
Someone in the SCD for Snapcaster Mage made an excellent point that the card could very well have been printed in red, but of course they made it blue...just like most other decent cards in recent history.
Can anyone out there enlighten me on this subject? What was the last (non reprint) tournament level playable legacy card printed in red? What kinds of abilities and spells should be in red's domain but have been given to other colors? Are there any recently printed red spells that would be playable if the cost was reduced or the effect increased?
I'm just trying to get some idea as to what could possibly going on at Wizards in regard to red...
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