Grim, Lightning Bolt and REB/Pyroblast. It's the same cards UW Stoneblade sometimes splash Red for. The first 2 provide some reach and buff the agro matches while not being blanks against non-creature based strategies and the blasts buff the control match. This list tends to get a bit more utility/versatility out of it's cards.
Though to be fair I think the printing of Liliana of the Veil helped Deadguy considerably in versatility department, giving it an extra set of edict effects or a way to continue to apply hand pressure. The deck still kind of lacks a supplemental good 1cc Black creature to curve out with in my opinion.
I ran Collar with Mental Misstep when it was legal in this deck. The combo with Grim came online a few times, it's good, but a 1/1 is just so easy to nuke and Collar otherwise doesn't add a whole lot to one's clock. I think it's passable with Mirran Crusader since you get a Doublestrike Deathtoucher, but generally speaking I think I want my equipment to do more, even if it costs more.
Totally agree, a few people have said to drop Top, but I think 2x is really solid especially with 10+ fetches and Stoneforge Mystic. One can really keep pressure up with this card in the list. I haven't seen anyone argue against Bob.
@Kich867: With 9 slots to fill between Hymn, Swords and Bolts - I'd max Hymn. It's the only one that provides card advantage and it's at it's best when you see in your opening 7-9 cards. Early double Black shouldn't be much of an issue. I generally grab Badlands and Scrubland as my first 2 duals anyway. Given 9 slots I would run 4 Hymn to Torach, 3 Lightning Bolt, 2 Swords to Plowshares. The Bolts and Swords gives 5 slots to answer turn 1 guys - Nacatl, Delver, Lackey, and early must kills SFM, Bob, etc. Midgame you have 4 Vindicate and 2 Swords to Plowshares to deal with Knight of the Reliquary or Merfolk lords, what have you.
Dark Confidant and as you mention Grim both don't play well with Tombstalker. I think the Equipment plan is a more resilient win condition as we don't have much to protect Tombstalker from topdecked removal. Tombstalker also doesn't offer any utility to the deck, it's really just a clock, where most of the guys and spells this deck has apply some disruption or card advantage and on a controlled board with a piece of equipment can seal the game just as well.
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