Cards from portal are tech. Cruel Bargain may be an example. It may seem nothing new, because there is already a card with exactly that effect and cost, but now we're allowed to run 8 of them. I seriously consider it as a new base for a tendrils deck - I think the first results are promising. There are many skilled combo players on this forum (Nausea the prove), I count on your feedback ;).
Draw4 v.1.01
Lands:
3 Bayou
6 Swamp
4 Land Grant
Mana:
4 Dark Ritual
4 Cabal Ritual
4 Culling the Weak
4 Lotus Petal
2 Mox Diamond
Draw&tutor:
4 Cruel Bargain
4 Infernal Contract
4 Night's Whisper
3 Diabolic Intent
Free food:
4 Phyrexian Walker
4 Shield Sphere
2 Ornithopter
Win:
4 Tendrils of Agony
Sideboard:
4 Gemstone Mine
4 Cabal Therapy
4 Compost
3 Seedtime
Some card choices:
Cruel Bargain/Infernal Contract/Night's Whisper
The huge advantage of those cards is the fact that thay have no drawback of the meditate sort - you can play them before going off and it's quite a good business. The lifeloss drawback isn't that big as it may seem - you can play a totally sufficient amount of them during the game, if your opponent isn't playing Burn. The walls additionally protect you from random small creatures in the first three turns. Furthermore, if you happen to fizzle, it's not a tragedy - you can often tendrils for 10, then try again the next turn, with a 7-cards hand.
Diabolic Intent/Culling the Weak + free crits
8x rituals is definitely not sufficient for this deck. Culling the Weak tries to solve it and does it quite well. The synergy of the free crits with the strategy of the deck is brilliant, they create a nice storm amount, defend your hit points and above all they feed the 'demonic tutor', which strongly increases the deck's consistancy.
Mox Diamond
The 'random mox diamonds' are there for situations (that happen quite often) when you played a bunch of draw and you have some lands in your hand that do just nothing. Worked well for me.
Swamps
Running mostly basic lands is good. This is a thing that Nausea doesn't.
Some results:
Results of goldfishing with the actual version of the deck:
Turn 1 0
Turn 2 IIIII
Turn 3 IIIIIIIIIIII
Turn 4 IIIII
Turn 5 0
Fizzle IIIII
Suicide 0
It still sucks vs red gro variants and burn, but I think it's worth working on it.
Comments and critique welcomed.
Edit: Changed blood pet into orni and raised the land grants numer.
Last edited by Danarim; 01-30-2006 at 01:44 PM.
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