The proposed workhorse is Dungrove Elder.
Let's say you go first:
Turn One - Forest, Root Maze
Opponent - tapped fetchland
Turn Two - tapped Forest, GSZ to find Dryad Arbor
Opponent - fetches for tapped Volcanic Island, plays tapped basic land
Turn Three - tapped Forest, Dungrove Elder
Opponent - choose your own adventure
Turn Four - tapped Forest, Sphere of Resistance, Noble Hierach, attack with hexproof 6/6
Maybe Dungrove Elder gets Daze thrown at it. You can start dropping lock pieces or your sideboard answers instead.
I play a lot of casual and half of this deck is stuck on my Christmas list so I could definitely use your suggestions. Maybe we'll come up with something new.
Greenpeace - stripezero
Updated Jan 18th based on some replies.
Artifacts
1x Winter Orb
1x Icy Manipulator
3x Lodestone Golem
4x Sphere of Resistance
4x Tangle Wire
Creatures
1x Empyrial Archangel
1x Qasali Pridemage
3x Dryad Arbor
3x Treefolk Harbinger
4x Noble Hierarch
4x Dungrove Elder
Enchantments
4x Root Maze
Spells
4x Lignify
4x Green Sun's Zenith
Land
18x Forest
1x Ancient Tomb
Sideboard
4x Wheel of Sun and Moon
4x Pithing Needle
3x Choke
3x Compost
1x Gaddock Teeg
Last edited by stripezero; 04-02-2012 at 04:52 PM. Reason: Updated decklist.
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