Don't get me wrong... I hate the way wasteland alone changed the way decks were suppose to be build.

Still... I don't run wastelands in my build. I was so noisy about it cuz it's is realy gold in the way your deck plays. (that's why we are here isn't it? o.o )

If you guys have some time to think about my build I would be glad...

4 Dark Confidant
4 Stoneforge Mystic
4 Snapcaster Mage
2 Geist of Saint Traft

4 Brainstorm
4 Swords to Plowshares
4 Inquistion of Kozilek
4 Force of Will
4 Ponder
2 Jace, the Mindsculptor
1 Umezawa's Jitte
1 Batterskull

4 Flooded Strand
2 Polluted Delta
2 Marsh Flats

3 Tundra
2 Underground Sea
2 Scrubland

2 Mishra's Factory
1 Moorland Haunt

2 Island
1 Plains
1 Swamp

Talking about My build and Hani's.

(About Cantrips: I see that too Hani... sometimes they get me realy angry (ponder: shuffle, draw ponder)... But is realy a strong top deck, and it "allows" to play with fewer lands, making easier to get to 4 lands fast and stay there.)

Also for me is a nice way to run 4 bob and 7 4-5CMC cards, while still having most of it.

Exclusively about Hani's

But for you would be 2 ponders maximum... for a very diferent reason.... for you it could be the aswer for the flood/few lands problem... just like RUG does.

About Tidehollow and SCM : Tidehollow is mana intensive and isn't blue... that counts in a deck that runs only 14 blue cards and runs wastes (now he runs \o/). Maybe a combination of 2 tidehollow and 3 snapcaster? Would complement nicely your disruption package. Lowering your curve also.

And with 3 Daze MD and only 14 blue cards...perhaps move 1 Fow to SB?

A lot of things to playtest and think about it.