Quote Originally Posted by Vacrix View Post
That makes me think that the card is going to be better in decks other than Burn. Say, for example, the opponent has a number of ways to interact with you. You cast it, turn 1, they say ok it resolves. Then they kill it next turn. Playing Mono-red, you have no answers. Playing WUR Quickdraw, you can Daze their kill spell and then swing for 4, and follow up that swing with potentially more on the next turn. In UR Delver you can FoW their removal spell, etc. Burn is probably the least effective place for it (though it obviously makes the deck better) because the opponent has a choice of how to interact with it.
What tempo decks really want to be casting a Lightning Bolt to the dome on turn 1, though? Seems like the burn in those decks is used primarily as removal early, and to finish off the opponent later.