Quote Originally Posted by Valech View Post
So, has anyone made experiences with deathrite shaman and/or abrupt decay? I agressivly made room for deathrite shaman maindeck and run two decays sideboard. I also added an extra Bayou. I am not underwhlemed by deathrite shamanīs performance, but i think four of them is too much. 2-3 will feel better, especially because it makes room for abrupt decay maindeck, which was a hammer everytime i drew it.

My observation was, that i often couldnt decide weather to play Shaman or ts/inqui T1, when I had cc3 spells in my hand. Another hard decision was, if I should keep my hand with shaman and chrome mox. Felt a bit like too much mana acceleration.
On the other hand i had some sweet moments with shaman as well. Against graveyard-related decks itīs a gift. Also, Goyfs and KotRs donīt really see much land against that guy. I also had two matches in which he slowly beat my opponentīs healthpool after ensnaring bridge stalled me.
Abrupt decay saw more game time then other cards in my sideboard. Which is why I look for a maindeck spot for it. CB-players cry, its useful against fast aggro decks and controlly decks in general donīt like it.

Any thoughts on this?
I've had the same basic experiences as you. I run 3 Deathrites and 2 Decays main, with a Pernicious Deed Side, as a good bonus for the barely green splash.

I tried the deck with moxen and without, thinking that deathrites would let me skimp out on mana for business. Which of course turned out to be bull. I'm totally fine with 3 deathrites, 2 moxen for mana acceleration, and I upped my fetchland count to improve both my manabase (splashing for two bayous) and deathrites.

I've ditched the bitterblosssoms, which I have always been 50/50 on. Sometimes they're amazing, and other times they're crap. It's looking more and more like a sideboard card, but it's not worthy of that. So let's just get rid of them altogether.

Versus graveyard decks (loam, dredge, comes to mind) deathrite suddenly turns from a black manadork into your wincon. It's so good I can't begin to describe how effective it is to shut off loam's loaming, and dredge falters when I'm eating at the dredgers, punishing them for a slow hand that only gets better post board.

In short, I love deathrite, and decays make a lot of iffy matchups much, much better.