My last list:
Lands:
1 Island
1 Serra's Sanctum
2 Tropical Island
3 Misty Rainforest
4 Windswept Heath
7 Forest
Kills:
1 Emrakul, the Aeons Torn
1 Words of Wind
1 Tendrils of Agony
Accelerating:
4 Argothian Enchantress
4 Enchantress's Presence
1 Abundant Growth
4 Cloud of Faeries
4 Utopia Sprawl
4 Wild Growth
4 Gaea's Touch
3 Cloudstone Curio
Control/others:
1 Eternal Witness
1 City of Solitude
1 Sylvan Library
4 Elephant Grass
4 Seal of Removal
Sideboard in building...
What's new?
- Gaea's Touch: This card is very powerful in this deck. It make UG Enchantress more explosive! It's a "free" enchantment (because you can sac it to have) and allow to put an extra land. You can easily have 15mana around turn5.
- Tendrils of Agony: It's very easy to cast it with 7-8spells (don't need more because opponents have mostly 16-18hp) with CloudStone. Themana is simple with the moving of utopia and abundant growth.
- Sylvan Library: To have more cards in hand (by sac some hp) to start combo more quickly.
From a friend in a tournament (2nd on around 20 players) with a similar deck (with 2 words of wind and 2 cloudstone) :
- He found Cloudstone better than Words of wind (1/8 round won with Words and 7/8 rounds won with CloudStone+Tendrils), so he will cut a word for an additional cloudstone.
- He found Gaea's Touch very useful (before tournament, he tested it with one slot and he discovered its power, so he added more Gaea's touch for tournament).
I suggest you to try Gaea's touch.
Regards,
Dihensoeur
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