Quote Originally Posted by Reagens View Post
If this is considered backseat modding please delete but I just wanted to say that for me it makes sense to have a seperate thread for the mono-G elves. I think there is virtually no discussion whatsoever that Bgw elves are the best version of Elves! and main discussion points are 1-2 slots maindeck (if any really) and SB + SB strategy. I understand not everyone can have the resources to have the best possible iteration of a deck but I don't think the DTB section is meant to discuss suboptimal versions of decks because of budget constraints. It clogs the thread with less than useful information and in no way improves on the deck.

OT though.
Tested against BUG control yesterday and chose the following SB strategy:

- 2 quirion ranger
- 1 priest of titania
- 1 lianowar elves
- 1 heritage druid

+ 1 natural order
+ 1 progenitus
+ 1 wilt-lief liege
+ 1 harmonic sliver (afraid of engineered plague)
+ 1 scavenging ooze

Testing results were less then stellar.
I had a lot of issues drawing into fatties but not into order and since the games were rather long I think that drawing progenitus (or one of the other 2 fatties) became too much of an issue and hampered me at critical points in the game.
I know the common consensus is boarding in cabal therapy and I was wondering what other peoples experiences are and what they think is key in the match-up.
Since this particular version of BUG had a lot of -1/-1 removal (darkblast among others) I wondered if wilt-lief is worth his slot or not. Apart from Jace's bounce or Liliana sac ability they have no removal to get rid of him and I think it renders a lot of their removal next to useless.
BUG is generally considered a good matchup. Here's my deck for reference. It's very similar to LSV's list with a few minor tweaks:

4 Elvish Visionary
4 Wirewood Symbiote
4 Nettle Sentinel
4 Heritage Druid
4 Quirion Ranger
4 Deathrite Shaman
1 Fyndhorn Elves
1 Llanowar Elves
1 Birchlore Rangers
1 Priest of Titania
1 Regal Force
1 Craterhoof Behemoth

4 Glimpse of Nature
4 Green Sun's Zenith
3 Natural Order
2 Crop Rotation

2 Forest
2 Bayou
1 Savannah
1 Dryad Arbor
1 Horizon Canopy
4 Misty Rainforest
4 Verdant Catacombs
2 Gaea's Cradle

Sideboard
4 Cabal Therapy
2 Abrupt Decay
1 Gaddock Teeg
1 Qasali Pridemage
1 Progenitus
1 Natural Order
2 Mindbreak Trap
1 Karakas
1 Bojuka Bog
1 Scavenging Ooze

I generally board out 1 quirion ranger, 1 heritage druid, 1 priest of titania, 2 crop rotation and bring in 2 abrupt decay, 1 qasali pridemage, 1 progenitus, 1 natural order. The progenitus is very hard for them to deal with and usually wins the game. In general, I try to get the visionary engine going. I usually glimpse to bait a counter. If they don't counter, it becomes ancestral recall most of the time.