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Thread: [Deck] Manaless Ichorid

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    Re: [Deck] Manaless Ichorid

    Quote Originally Posted by RThomas- View Post
    Well done. A couple points to make:

    --Was there a reason to throw in Spy when you had Dakmor Salvage in the deck? My choice would be Griselbrand, since it does just about the same thing with Salvage or Arbor in the deck. I don't know if you didn't have them available, but I think it would be a stronger choice. Unless your thinking was to bin a bunch of cards, dredge Salvage the next turn, and recur your Bloodghasts. Then I understand but Griselbrand feels much stronger.

    --You might also consider Angel of Despair or Kederekt Leviathan in the AEthersnipe spot for the Show and Tell game since their utility is a bit wider, but this may also be card availability.

    --I'm glad you found some good use out of Unmask; perhaps I'm not playing it properly, but I never liked having it in the second and third games. It works best when you delay a turn with Annex Chancellor and it looks like you took advantage of that.

    It looks like a pretty good time to try this deck out if you're not seeing much of Leyline and Rest in Peace; I've seen either of those cards exactly once in a couple months of tournament play. We've already established that Deathrite Shaman is not a huge problem for the deck, since it can surely blow right through it, so it's good to see the deck performing well.
    The story with spy was this: I only had one flayer, so I tossed in the spy while I was playtesting. I Dread Returned it a couple of times, but it rarely did anything significant. I came to the tournament fully intent on replacing it, but forgot. Flayer, Gristlebrand, Worldspine Wurm, even Dripping Dead would have been more useful. There was, indeed, conflict between salvage and the spy; I would rather have the ghasts in the main than spy.

    Angel of Despair would be a better choice in the snipe slot. Kederekt Leviathan would be good against Staxx or Enchantress, I suppose, but I rarely see that around here. I think the ability to bounce one permanent and then attack with a bunch of tokens is preferable to a clean sweep at the moment.

    Unmask and Chancellor are, as you surmise, BFFs, and I never boarded in Unmask without the Chancellor. If your opponent elects to draw, the duo pretty much mitigate any tempo loss, whether it be delaying your opponent or using unmask on yourself. Unmask was also good for clearing the way for a Dread Return against control/aggro control.

    Several times during the tournament, my opponents (or passersby) remarked that their deck had significantly better game against traditional LED/looting dredge, and I believe it. Manaless is very consistent, and I think consistency can go a long way in the current environment. I will go ahead and advocate on the side of more dredgers, rather than fewer, however.
    Last edited by Slag; 03-30-2013 at 12:27 PM.

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