Quote Originally Posted by Kjell View Post
It isn't a mindblowing concept. It's a fairly simple evolution of the lhurgoyf effect. Mythics overwhelmingly have a feel to them that makes people perk up and take a closer look out of awe. Dictating who can win or lose, gaining tremendous amounts of life, becoming absolutely enormous Tarmogoyf is much too subtle to be a good mythic. Contrast it with Lord of Extinction, which just straight up counts all cards in every graveyard and becomes enormous due to it.



Dark Confidant's ability is only rare-worthy, as evidenced by Dark Tutelage which does the same thing only as an enchantment. Duskmantle Seer triggers for all players and can win just like that through its own ability by automatically and for no mana causing opponents to lose life. It wouldn't surprise me if its effects on limited had something to do with it as well.
Dark Confidant is not very good in limited.