Quote Originally Posted by Purgatory View Post
What about Riptide Laboratory? Sure, you trimmed a land from the latest list so it might be tough to find something to cut for it, but it seems good on paper (even better than in Qweerios list, since it can act as protection from removal for Grim Lavamancer as well, so they have to 2-for-1 themselves to get him off the table permanently).
Yeah, in my most recent list, I trimmed down to 22 lands and went down to the minimal basic lands package of 2 island, 1 plains, 1 mountain.

I don't have any problems per se with Riptide Lab, but that's another colorless land and I think Academy Ruins is more important for us to get back our dead equipment (which is our only real "big creature" finisher) and to recur EE.

I think it's fine as a 23rd land although as protection for Grim, it probably won't work as well as we hope since Grim is most effectively played out early (and thus we won't likely have mana / lab to protect it). Even without using it to protect Grim Lavamancer, it's still fine to recur SCM and Cliques though.

Again, these are all my personal preferences and experiences, so take what I say with a grain of salt. More people playing the deck and more people testing out different things is how it'll advance :)