Thran Dynamo is a card that I've really debated over. I agree that it acts as a psuedo Metalworker that dodges most removal, but as a 4cmc artifact, I had a hard time working it into the deck. You can't really count it as a mana source, but it's not really anything other than that. I think Dynamo gains some value if you're not running Voltaic Key. I mean, obviously, Dynamo combos well with Key, but the point is that Key makes your Grim Monoliths more powerful. So, basically, where I find myself is thinking that I'd like to run 1-2 Dynamo, but I don't know what I'd cut for them.
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