@zenitra

I'd run Tombstalkers again if I didn't use Ensnaring Bridge in the board.

@Hardcore

Time spent disrupting is winning actually. Or in other opinions, not-losing. We're not combo or Aggro. We can't kill them on turn 2-3 consistently and we don't drop threats each turn to kill the opponent.

The "proper" Pox game in my opinion is when a judge or spectator walks past my table and notices my single threat and an enemy's empty board and hand, that means I did it right.