Hi guys,
I've been toying in my head for a while now with the idea of combining two pretty popular decks into one: Shardless BUG and Death Blade. The reason: what do I really really want to cascade into? Stoneforge Mystic! Into Batterskull or a sweet blade next turn. Two bodies and a fresh sword in hand to attach to one of them as soon as I can. That's just awesome. It seems to me that this could be a potentially very dangerous deck in the current meta full of fair decks that fight over resources. Both Death Blade and Shardless BUG have a few cards that you don't really want to play, because they suck in certain situations. For instance, Baleful Strix is great in some situations, but it's a terrible clock compared to SFM into Batterskull. Death Blade on the other hand sometimes just misses a simple beater like Goyf. Combining both decks should solve that.
But... it's not that easy to come up with a deck list that's even close to optimal in a minute. There are several questions to be answered:
1. Do I really want black? Bant seems a fine colour combination, but it has its drawbacks.
2. Do I want Planeswalkers? And which ones?
3. How on earth do I make this work with a mana base that is anywhere near acceptable?
4. How should the sideboard look?
I could use some help to make this deck work, so anyone who reads this and has his/her interest triggered by the idea, feel free to step in and join the conversation. I really believe that we should be able to make the combination of Shardless Agent and Stoneforge Mystic work on a competitive level, but it's not so easy.
My list so far:
"Agent Blade" (June 12th, 2014)
Creatures:
4 Deathrite Shaman
4 Tarmogoyf
4 Stoneforge Mystic
4 Shardless Agent /16
Spells:
4 Brainstorm
3 Ancestral Vision (maybe this should be Ponder-we have enough card advantage already)
4 Swords to Plowshares
4 Abrupt Decay
3 Thoughtseize
3 Inquisition of Kozilek
1 Umezawa's Jitte
1 Sword of Fire and Ice
1 Batterskull /24
Lands:
3 Tropical Island
3 Scrubland
2 Underground Sea
2 Savannah
4 Flooded Strand
4 Verdant Catacombs
1 Windswept Heath
1 Polluted Delta /20
Sideboard:
4 Force of Will
4 Meddling Mage
1 Thoughtseize
2 Surgical Extraction
2 Golgari Charm
2 Maelstrom Pulse /15
As you can see, for this version I have chosen to play a versatile mana base, and only cards that cost one of each colour. This does mean I cannot use Planeswalkers. This is a serious disadvantage, but on the other hand the list should be optimal to battle the early game, because the deck itself is built around a killer midgame full of card advantage engines.
The sideboard is now mostly a list of anti-combo cards. Combo is of course the worst matchup for a battlefield monster like this, so we need some help there. The last four cards are there to optimize the usual matchups.
Who would like to help me optimize this seemingly random pile of goodstuff?![]()
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