The same ignorance has been shown when people started playing Probe (not that Peek in Solidarity is new ^^). You can only cover a limited amount of possibilities and at the end of the day, knowledge weighs more than "I think" or "let's try". I don't think Peek is a crucial piece in Solidarity, but it certainly helps making the correct choices - regardless of which level you play at. If you want to tell me you always make the correct decision based on your "reading of opponents", then go ahead. I call bullshit and will fail to find the results of your superiority.
Results? Go check tcdecks.net or mtgtop8.com.
DRS is "virtually nonexistant" but you argue with Discard+Extraction? If you check the lists you will see a ton more DRS than Extractions. If you feel confident improving your opponent's cards, go ahead.
I am not sure you have actually played (= tournament) in the abomination of what the URx meta has made out of Legacy. Let alone having success. If you wait too long you will play against a hand full of FoWs, Flusterstorms, Pierces, REB/Pyroblast, etc. Yes, even maindeck nowadays. Often you cannot wait anyway. You regularly face lethal before you actually want to go off or even made your 4th/5th landdrop and Repeal/Snap is better to buy you time than using FoW (early on).
Look, we all know DTT is good. Hell, I would want to play 4 DTT in my maindeck too - but I don't, for good reasons. DTT needs fuel and comparing it to Treasure Cruise is pretty shortsighted. Why? Decks with Cruise have a lower curve and play Gitaxian Probe and Daze. Resources matter and free spells do too, when it comes to DTT. Another point is that they can play more fetchlands. We want landdrops, they just want 2-3. With that in mind DTT sucks as setup early on, so it produces awkward hands and isn't that good against fast MUs (unless it's during the combo). Your list doesn't cope with these issues, does it?
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