The Dragons are actually pretty awesome for non-eternal formats. They're printing a lot of them with air-elemental-like stats plus good abilities. The red one in particular seems very good. Just... not for us.
The Command cycle remains to be seen. Charms are nice. The problem with this first one is that the modes are nowhere near as versatile as the Commands form Lorywn. Narrow countermagic, narrow reanimation, life gain and cantrip. This is a far cry form having a solution to any problem from the battlefield or stack on tap. Now, I will grant that there is no other cantrip re-animator spell that I know of. This suggests that it might do something kind of unique. Other than reanimating your Lorescale Coatl as a 3/3, though, I don't see an immediate use for that.
Shaman is interesting. He seems like he could be a win condition in Mono-green Nyxthos. I guess he potentially wins on the spot, as opposed to creatures that require an attack step. But, only being able to do this once you reach Formidable, the fact that he's a crappy enabler for Nyxthos himself, and that mono green does a crappy job of removing opposing creatures makes me think this card is poop.
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