Rhox has been good. I'm going to try cutting down to 1 and adding the Suhome.
I like Primal Command over Fauna Shaman in general, but I thought having another cheap play might be advantageous.
Cobra isn't "necessary," but it's pretty good. I doesn't accel into 3-drops, but it does allow for as much as 8 mana on turn 3 (T1: land, dortk T2: Cobra, fetch land, Dork, crack the fetch, dork, dork T3: tap 3 dorks, play/crack a fetch, tap 3 lands). Hence I'm only running 2. We could try just running 1, but then it's so infrequently seen early that it's probably not worth it.
Yes. I find myself using Slayers' Stronghold for haste in most games, ideally making Primeval Titan swing immediately but also sometime just letting a KotR immediately get active. It's also really nice with Ojutai (vigilance = hexproof).
I've saved a big KotR by fetching Dryad Arbor once against Jund. They had bolts for my mana dorks and I needed to chump block a Goyf, but I played a KotR with a fetch up.
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