Had been meaning to build this for a while now due to my hatred of sometimes just spinning my wheels with cantrips and holding onto uncastable cards. This also made me happy about the DTT ban as it helped with card choices. 3 game plans that work together opening up options. So far I have only been able to test against death and taxes and miracles, but the results have been promising. Not sure what else to say at this point, but comments and questions are appreciated.


1 emrakul, the Aeons torn
1 griselbrand
1 snapcaster Mage
3 monestary mentor

4 show and tell
4 omniscience
2 gifts ungiven
1 unburial rites
1 noxious revival
1 impulse
1 split decision
1 daze
1 counterspell
4 force of will
2 spell pierce
3 cunning wish

4 brainstorm
4 ponder
3 preordain

6 island
2 tundra
1 scrubland
4 flooded strand
2 polluted delta
2 ancient tomb
1 city of traitors

Sideboard
1 rushing river
1 release the ants
1 firemind's foresight
1 eladamri's call
1 trickbind
1 tidespout tyrant
1 elesh norn, grand cenobite