Quote Originally Posted by LeaPlath View Post
So, I'm looking at transferring to Eldrazi over from MUD.

I've been looking at lists, and this is the one I've kinda worked out for a local meta.

3 Mishra's for Miracles, and just as another blocker/beater. Being able to block as a 5/5 seems decent. 1 Tower to disable Batterskull/Jitte from opponents, I know we have some stoneblade and D&T running around. Also makes thing interesting versus the fringe MUD/Tezz decks we have.

I feel I want to be able to slam chalice on 1 as much as possible, so spirit guide. Helps versus the storm decks, and the various cantrips deck as well as shutting off the paths etc that ruin my day. Mox Diamond and Spirit guide are here to help with that. Is it worth going 1/1 Elvish to Simian?

I kind of want some kind of SnT hate, but I guess endbringer does that kinda well if I draw it.

Batterskull seems OK for being able to gain life/get big which can be relevant.

Lands
4 x Ancient Tomb
4 x Cavern of Souls
2 x City of Traitors
4 x Eldrazi Temple
3 x Mishra's Factory
3 x Wasteland
1 x Tower of the Magistrates
1 x Urborg, Tomb of Yawgmoth
3 x Eye of Ugin
Creatures
4 x Eldrazi Mimic
1 x Endbringer
4 x Endless One
4 x Matter Reshaper
4 x Reality Smasher
4 x Thought-Knot Seer
2 x Simian Spirit Guide
Spells
4 x Chalice of the Void
1 x Dismember
1 x Mox Diamond
2 x Thorn of Amethyst
2 x Warping Wail
2 x Umezawa's Jitte
Sideboard
1 x Pithing Needle
1 x Ratchet Bomb
1 x Batterskull
2 x Thorn of Amethyst
1 x Endbringer
2 x Dismember
1 x All Is Dust
4 x Leyline of the Void
1 x Warping Wail
1 x Faerie Macabre

i also played mud before i started with eldrazi. this looks like my list.the the mox doesnt make a lot of sense to me. the same goes for the 3 eye's. i believe you can also use the tutor effect with eye, before you are able to cast the batterskull. so there is not need for that in my opinion