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Thread: Miracle Control

  1. #11881

    Re: [DTB] Miracle Control

    everyone is playing answers to ETW against ANT/TES.
    Normally K Return EE and Staticaster are very common in miracle

    that's why Angler. Very hard to deal with it without STP which is the first card I side out against them.

    Anyway, yes, Angler is poor against both Mentor and ETA they need a second choice.

    Thing in the Ice? Who is playing REB against them?

  2. #11882
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    Re: [DTB] Miracle Control

    Quote Originally Posted by poron View Post
    everyone is playing answers to etw against ant/tes.
    Normally k return ee and staticaster are very common in miracle

    that's why angler. Very hard to deal with it without stp which is the first card i side out against them.

    Anyway, yes, angler is poor against both mentor and eta they need a second choice.

    Thing in the ice? Who is playing reb against them?
    everyone?

  3. #11883

    Re: [DTB] Miracle Control

    you play REB against ANT? it's a no blue card deck

    last best placed storm deck

    http://sales.starcitygames.com//deck...?DeckID=112744
    http://sales.starcitygames.com//deck...?DeckID=112755

    you keep REB to counter Brainstorm and Ponder?

    I would stick so much 4 Thing in the Ice there.

  4. #11884
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    Re: [DTB] Miracle Control

    1-2, yes.
    Quote Originally Posted by CutthroatCasual View Post
    Storm was killed by Leovold
    Quote Originally Posted by LegacyIsAnEternalFormat View Post
    The power of blue is overrated...I personally play Jund and I consistently top 4 FNMs with it.

  5. #11885

    Re: [DTB] Miracle Control

    good to know, thanks

  6. #11886
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    Re: [DTB] Miracle Control

    Depending on the list, I have between two and four.

  7. #11887

    Re: [DTB] Miracle Control

    Quote Originally Posted by Poron View Post
    you play REB against ANT? it's a no blue card deck

    last best placed storm deck

    http://sales.starcitygames.com//deck...?DeckID=112744
    http://sales.starcitygames.com//deck...?DeckID=112755

    you keep REB to counter Brainstorm and Ponder?

    I would stick so much 4 Thing in the Ice there.
    Played a game just this last weekend where 2x pyro and 2 snaps countered all 4 of his brainstorms, I floated a fluster, and had a handful of answers (because he couldn't sculpt his hand, so his discard to push through a win was weak).

  8. #11888

    Re: [DTB] Miracle Control

    to float a Spell Snare for his Infernal Tutor wouldn't have been better?

    Anyway, different playstyle. Anyway if reb players side in REB, TitI is not a good idea.

    Tasigur, may be

  9. #11889

    Re: [DTB] Miracle Control

    Is anyone still playing a Counterspell in their 75?

    Sent from my SM-N920V using Tapatalk

  10. #11890

    Re: [DTB] Miracle Control

    Quote Originally Posted by Secretly.A.Bee View Post
    Is anyone still playing a Counterspell in their 75?

    Sent from my SM-N920V using Tapatalk
    There's an agreement to include at least a single copy of Counterspell. Idea is that if you're replacing Counterspell including catch-alls like Council's Judgment and EE also works.

  11. #11891
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    Re: [DTB] Miracle Control

    Quote Originally Posted by Secretly.A.Bee View Post
    Is anyone still playing a Counterspell in their 75?

    Sent from my SM-N920V using Tapatalk
    I've yet to see a decklist posted online anywhere without at least 1 Counterspell maindeck...

    Counterspell seems really strong in the current meta anyway, so I'm not sure why anyone would be cutting them.
    / Intuition Miracles
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  12. #11892

    Re: [DTB] Miracle Control

    I play 3 FoW 3 Cbalance in the maindeck but 2 CSpells.

    too many Decays around I am thinking about goong down to 2 CB and up to 3 Jace

  13. #11893

    Re: [DTB] Miracle Control

    i have a quick question for the ones who played spell snare in amindeck or sideboard, do you guys usuaally bor it in vs. team america/grixis delver/ BR reanimator, lands and Shardless BUG?i son't understand itf this is a card that we can board in to prevent our opponent's hate coming in from their board ( so substantially boarding this in to counter a Null/rod, chalice, winter orb, library etc) or if it ids preferrably to board this in only vs. decks that have important targets MD

  14. #11894

    Re: [DTB] Miracle Control

    Quote Originally Posted by Gros View Post
    i have a quick question for the ones who played spell snare in amindeck or sideboard, do you guys usuaally bor it in vs. team america/grixis delver/ BR reanimator, lands and Shardless BUG?i son't understand itf this is a card that we can board in to prevent our opponent's hate coming in from their board ( so substantially boarding this in to counter a Null/rod, chalice, winter orb, library etc) or if it ids preferrably to board this in only vs. decks that have important targets MD
    Spell Snare is just a flexible, low to the ground counter. It has its perks post-board (which you have listed) but is still pretty great pre-board.

    My primary aim with Spell Snares is to combat other blue cards and the occasional Hymn to Tourach. Like against 4c Control for example, their Snapcaster Mages are effectively the heart and soul of their value pile. Outside of Counterspell or an active Counterbalance + Top there is no good way we can interact with opposing Snapcasters.

    I have a maindeck singleton Spell Snare and Spell Pierce at the moment so am trying to make up for their maindeck inclusions by trimming down to 3 REBs and 2 Flusterstorms in the SB and instead replacing them with 2 Vendilion Cliques. Right now I am considering replacing the maindeck Spell Pierce with a REB so that I can justify a basic Mountain in the SB.

  15. #11895
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    Re: [DTB] Miracle Control

    Quote Originally Posted by Secretly.A.Bee View Post
    Is anyone still playing a Counterspell in their 75?

    Sent from my SM-N920V using Tapatalk
    I moved from 2 to 1 recently, but I wouldn't sleeve up the deck without at least 1.
    The purpose of any moat is to impede attack. Some are filled with water, some with thistles. Some are filled with things best left unseen.

  16. #11896
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    Re: [DTB] Miracle Control



    "Fight through it."
    "I'm willing to imagine a TES where Past in Flames replaces Ill-Gotten Gains entirely, and we just don't play Diminishing Returns." - me, 29/09/2011
    Founding member of Team Scrubbad: Legacy Legends

  17. #11897

    Re: [DTB] Miracle Control

    Quote Originally Posted by thefringthing View Post


    "Fight through it."
    Worse than Revoker?

  18. #11898

    Re: [DTB] Miracle Control

    Quote Originally Posted by Cipher View Post
    Worse than Revoker?
    Haha the fact that it is one-sided, means it can be good in the mirror!

  19. #11899
    The Agonistic Antagonist
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    Re: [DTB] Miracle Control

    Quote Originally Posted by Cipher View Post
    Worse than Revoker?
    Worse as in not as good? Yes. I would much rather play against this than a Revoker naming Top.
    The purpose of any moat is to impede attack. Some are filled with water, some with thistles. Some are filled with things best left unseen.

  20. #11900

    Re: [DTB] Miracle Control

    Quote Originally Posted by CutthroatCasual View Post
    Worse as in not as good? Yes. I would much rather play against this than a Revoker naming Top.
    Maybe this will be problematic to play against in a burn shell

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