The 1:1 split of needle and revoker feels right. They hit different things after all. Plus game 2 is more likely when you want to shut mana off with added pressure.
The Parfait Meta-Game
I just run needles in quinn for this reason and revoker dies to my board wipes. Speaking of which ...why are you running doj and wog over terminus?
Terminus is pretty unreliable without library manipulation and scroll rack isn't as good as top at setting up miracles. Miracles.dec also has access to brainstorm and ponders (+4 with snapcasters) to set them up so without all these it is much harder to reliably use.
Also since we often produce a lot of lands and have moxes, 4/5 mana isn't that hard to reach.
What I would really like tho is to have supreme verdict but that would require splashing blue instead of red. I thought about back to basics replacing blood moon and then we could have the uncounterable wraths. I'm not sure how much more BM wins over B2B but both are pretty good at hating 3 color decks.
Edit: That would also allow us to play 1 of detention sphere. And personnally I never had much luck with the mountain double-damage charbelcher so I wouldn't miss mountains at all.
I run wraths because I want to deal with creatures, not delay them. I laughed at a miracles player when I was playing elves for that reason, all he did was delay what was happening. The next turn was the same combo again. Fetches almost single handedly negate terminus.
B2B vs moon: one shuts of needed colours the other still lets you get a use
The Parfait Meta-Game
Yeah, I know the difference but I haven't seen it played much since I came back. I'm mostly wondering if this weakness ends up mattering a lot or not so much.
BM did win me games really easily, but there was also times I couldn't cast it or it came too late anyway. I'm just staying open to the idea of another color since red is not my favorite color. B2B is the only enchantment I know with a similar effect and it's in the right color for some the very powerfull spells that would fit nicely with our plan.
Edit: There's also the other option of leaving BM in and just exchanging 1 mountain for 1 island, DoJ with Verdict and one Oring with Sphere. That doesn't make our manabase worse but it gives us even more options.
Last edited by Cpt-Qc; 02-14-2017 at 02:59 AM.
The difference does matter. That's why I phrased it like I did. One lets a person cast abrupt decay, the other doesn't.
The draw of a splash here is that you never really need that mountain. Adding blue makes you need blue.
The Parfait Meta-Game
I have the worst luck when it comes to draws...
Yesterday I made the same great play 2 games in a row (Land Tax x2 triggering every turn for 6 lands out of the deck) and still managed to draw lands 3 turns in a row, followed by 1-2 mox diamonds -_-'
I would have expected to have found something useful with all my lands out of the deck but it ain't that easy when you're doomed! I didn't even get to find a single Scroll Rack all night.
It's not like I could have played better but it's still frustrating.
Just curious what you guys think about the following list. One of our local players plays this deck with following list:
4 Land tax
3 scroll rack
4 Swords to Plowshares
1 Supreme Verdict
4 Rest in peace
4 Energy field
2 Back to Basics
1 Oblivion Ring
2 Banishing Light
2 Helm of Obedience
2 Isochron Scepter
1 Goblin Charbelcher
4 Mox Diamond
1 Zuran Orb
4 Orim's Chant
4 Enlightened Tutor
4 Flooded Strand
2 Island
11 Plains
SB
3 Leyline of Sanctity
2 Negate
3 Entreat the Angels
1 Nevermore
1 Pithing Needle
1 Luminarch Ascension
2 Seal of Cleansing
2 Supreme Verdic
I think SB has alot of slots on BUG matchups since Miracles hate cards hit this deck too.
"Everything is better topless"
I do not like non basics with charbelcher unless they are mountains. Every non basic that isn't a mountain decreases the reliability of charbelcher being a kill. I'm also not a fan of sceptre in a format where abrupt decay is a common card. Being 2:1 isn't great.
My only real thought is why there is no jace the mind sculptor in the 75. That to me is the real draw for adding blue.
The Parfait Meta-Game
Looks fun, I've been tempted to splash blue in Quinn for energy field/b2b. Abrupt decay on rip looks like quite a beating and everything seems to be running decay right now though. I'd cut the scepters and an energy field for tops. I'd also fit humility and ensnaring bridge in the 75.
what are your thoughts on [card]gideon of the trials[/card]
Looks cute on paper. Would need to actually play it to determine how good it is. Nahiri is a prime example of this for me. I think the card is bad, but it plays so well in the deck.
The Parfait Meta-Game
New Gideon is interesting but unlikely to be playable (at least not in this deck):
1) His emblem can be removed because removing Gideon does make the emblem 100% useless. He also makes yet another target for decay which I don't like for a win-con.
2) He cannot protect himself from more than one source, whereas Ally of Zendikar / Knight-Errant / Nahiri can deal with many threats given a few turns. This makes it doubtful you establish any kind of lock.
3) In this deck, planewalkers should primarily be used as pressure against other slow decks yet his only offensive ability puts him at risk.
It's not like we want to put a win-con out by turn 3, we'd much rather control the board state and later drop a bomb.
So I've had a pile that has shifted from Mighty Quinn to Parfait to Landstill and was on its way to becoming Miracles, just in time for the Top ban. So now that there is a massive power vacuum, I was thinking of moving back towards a Parfait build, UWx with a Helm combo finish, maybe even Standstill and Energy Field.
Anybody around to work on this with?
I mean, it's fine by me, just seems my deck selection history plays out like a classic Volkswagen commercial :|
The point is I'm not ready to sell my Moat yet, but I'm sure as hell not going to just let a card like that sit in a binder. Plus Parfait was always my favorite of the W/x piles. With DRS decks feeling upwardly mobile, seems Rest in Peace is as good as ever, might as well win with it too. Just not sure if a splash pays off in these uncertain times.
Why would you play moat when humility exists?
In all honesty though I feel red is the best splash for the deck. It's the build I champion and has proven itself forbyears
The Parfait Meta-Game
Why Moat:
1) 1/1 creatures can still be a threat, especially since you'll probably have taken some damage already by the time you get Humility
2) Humility doesn't deal with Batterskull or other equipment
3) Getting both in play is very strong against some decks (such as D&T)
I used to play Quinn (just built it a little over a month ago...) so I guess I'm now looking to switch to Parfait. How are the decks' matchups? Can anyone tell how much playing it differs from playing Quinn?
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