Not yet, but that could be a good idea to try. My colored mana, not counting my creatures (1 Arbor, 1 Deathrite, 1 Sylvan Caryatid) is currently:
3 Mox Diamond
5 Fetchlands
2 Forest
1 Tropical
1 Bayou
2 Savannah
1 Scrubland
Maybe i should try the Cataracts, never really thought about that.
I don't think Scroll Rack is ever going to work unless card drawing - Endbringer, Coercive Portal, Staff of Nin, or whatever - is run along side it.
I sort of worry that we're looking to make this too complex. It's totally sweet that everything is on the table with big mana, but I think moving toward a more streamlined plan - even if it's something cancerous like Stax - is the way to go. I loved Rock's Stax list and I'm also dabbling with white.
Then again, maybe Cascading Cataracts makes me look like an idiot and anything is possible. Who knows?
Yes, you probably need Candelabra if you're running a Cloudpost deck.
1 Emrakul, the Aeons Torn
1 Ulamog, the Ceaseless Hunger
1 Kozilek, the Great Distortion
1 Emrakul, the Promised End
1 Eye of Ugin
1 Bojuka Bog
1 Glacial Chasm
1 Maze of Ith
1 The Tabernacle at Pendrell Vale
1 Karakas
4 Glimmerpost
1 Ancient Tomb
3 Eldrazi Temple
6 Forest
4 Vesuva
4 Cloudpost
3 Pithing Needle
2 Tangle Wire
3 Ancient Stirrings
1 Ugin, the Spirit Dragon
4 Crop Rotation
3 Trinisphere
2 Expedition Map
4 Candelabra of Tawnos
2 Conduit of Ruin
1 Platinum Emperion
3 Thought-Knot Seer
2 Cursed Totem
1 All is Dust
4 Leyline of the Void
2 Grafdigger's Cage
3 Krosan Grip
1 Pithing Needle
2 Warping Wail
I cut down to 60. Advice please?
In my build I cut the Primeval Titans since Nissa provides ramp and is easier to cast. I have been thinking about adding a GSZ package to find Courser/Oracle more reliably and get T1 Dryad Arbors to get double green for Courser. Caryatid could work in that structure, and you don't have to fill slots with mana dorks that clutter your late game.
a.k.a. Eddy Viscosity
My current list:
4 Cloudposts
4 Glimmerposte
1 Vesuva
3 Tropical Island
4 Misty rainforest
1 Island
1 Forest
1 Karakas
1 Bojuka Bog
1 Glacial Chasm
1 Bayou
1 Underground Sea
1 Eye of Ugin
1 Cavern of Souls
4 Primeval Titan
1 Emrakul, the Aeons Torn
1 Walking Ballista
1 Ugin, the Spirit Dragon
4 Show and Tell
4 Brainstorm
3 Crop Rotation
4 Warping Wail
2 Candelabra of Tawnos
3 Pithing Needle
2 Engineerd Explosives
3 Toxic Deluge
3 Expedition Map
Sideboard:
4 Force of Will
3 Flusterstorm
4 Surgical Extraction
2 Krosan Grip
2 Moment's Peace
Played a trial today, 114 players, 7 rounds.
Round 1: Miracles.
It's some kind of running gag, lost 0-2. Yes. Don't ask, take it.
Round 2: Aggro Loam
Won 2-0. Opponent didn' find Chalice, Needle on Knight, Bojuka for LftL. Got wasted once or twice, Titan doing it's job...Game 2 he needled my Eye of Ugin. 2 Titans in play, opponent has Dark Depths with 8 counters on it. I attack, go for the Vesuva, copying DD, paying the 30 Mana instantly, opponent conceeds...^^
Round 3: TNN Bant
Won 2-0. No real pressure, despite TNN with Jitte. Ramped fast, quick wins.
Round 4: Grixis Delver (or 4c)
Won 2-1. Very, very close games, including some strange plays like making a Scion with Warping Wail twice, copying Opponent's Wasteland to destroy his Badlands (Worked great, has been screewed for several turns)
Round 5: Elves
Won 2-1. Again very, very close games. He wins game 1, I manage to take games 2-3. Chasm and Deluge are great
Round 6: Grixis Delver (or 4c)
Won 2-1. Yeah, you know...very, very close games. Game 1: Needle on Wasteland. Game 2: Needle on Wasteland. Never saw a copy. Game 3? Sure, Needle on Wasteland. And yes, he played them Abrupt Decay on Needle, Wasteland...). But topdeck Titan, followed by Ulamog soon...
Round 7: Storm
Won 2-1. Yeah, really. Game 1 was a quick loss. Bringing 11 cards for games 2-3...Safe play, turn 4 or 5 SnT into Emrakul. Same game 3, playing Warping Wail on Ponder, plus 2 FoW and 1 Flusterstorm when opponents looks at my hand. SnT into Emrakul...GG. Had to take a mulligan, but it has been a great 6, developing even better.
Final standings: 7th place, winning a Bye for the main event plus a Snapcaster Mage.
Overall I'm super happy. Yes, lost to Miracles. Miracles without SDT (he played Portent). Can't help it, it's my Nemesis. But also won against several difficult MUs (Elves, Aggro Loam and Storm). So I will have to play the deck in the main event again, no choice...^^
Will make some minor changes, probably cutting Ugin and Ballista. In 7 rounds, I played Ballista 2 times, Ugin only once or even not a single time, not sure.
My friend just posted the MKM results from the first large legacy tournament in the post-Miracle world, 440 players. They even gave the metagame breakdown, I took the data data and converted it to percentages. Looks like elves/storm was only 15% of the brave new world.
8.6% Grixis Delver
7.5% Sneak and Show
7.5% Death and Taxes
6.8% Stoneblade
6.6% Elves
5.9% Storm
5.7% Reanimator
5.0% Shardless BUG
3.6% Food Chain
3.6% Infect
3.4% Aggro Loam
3.4% Burn
3.2% Bug Delver
2.3% Dredge
2.0% Lands
24.8% Other archetypes
Yes, I can confirm this meta, since I played the tournament. Didn't as good as the day before, but 12 Post is still alive. 10 rounds, 1 bye, so 9 matches. Played against:
- Canadian (W)
- Death & Taxes (L)
- Elves (W)
- Burn (L)
- Shardless BUG (W)
- Cloudpost Eldrazi (colorless) (W)
- TNN BUG (L)
- Big Red (L)
- Grixis Delver (L)
D&T loss was due to a bad mistake I made, TNN BUG was a coinflip - decision I hab to make G3, decided "wrong". Only Burn and Big Red seemed to be unwinable. Had a 1-off - fun-off in the SB I loved: Elesh Norn! Played 4 SnT + 1 Quicksilver Amulet, and Elesh took G2 against Elves^^
Walking Ballista seems excellent in a Trinket Mage package, but I don't understand the reason to include it otherwise. It seems rather inefficient from a pure mana sense. Is there something I'm not seeing here?
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Rock's Winter Orb list intrigued the hell out of me and I knew I wanted to brew something similarly evil. However, I don't have Rishadan Port yet and there are still other Legacy staples I need to pick up first, so I wanted to try a different orb...Static Orb. I threw together a list and so far it's been great. I've lost to nut draws and that's about it.
4 Cloudpost
4 Glimmerpost
4 Vesuva
2 Thespian's Stage
1 Inventors' Fair
1 Maze of Ith
1 Karakas
4 Ancient Tomb
1 Wasteland
1 Eye of Ugin
2 Blinkmoth Well
1 The Tabernacle at Pendrell Vale
1 Emrakul, the Aeons Torn
1 Emrakul, the Promised End
1 Endbringer
4 Metalworker
1 Ulamog, the Ceaseless Hunger
4 Lodestone Golem
2 Wurmcoil Engine
4 Expedition Map
4 Sphere of Resistance
3 Thorn of Amethyst
4 Static Orb
4 Candelabra of Tawnos
1 Crucible of Worlds
SIDEBOARD:
3 Faerie Macabre
3 Phyrexian Revoker
2 Dismember
3 Warping Wail
2 Karn Liberated
2 Ratchet Bomb
It needs some tuning but I feel like there is a lot of potential: if you draw well, you mostly just blow people away. I should have known beforehand, but Walking Ballista definitely belongs in here: about the only problem the deck has is mid-late dead draws, and Ballista at least gives you something constructive to do with your mana. As much as I love the card, Wurmcoil is probably the casualty here. Karn is largely a meta call: my play group loves Null Rod and Pithing Needle and I like having options in general. I'm also tinkering with a mono-white list, but I think I'm going to work on this for at least a little while. The fact that it's fun to play is just gravy.
Yes, you probably need Candelabra if you're running a Cloudpost deck.
There's also Soothsaying. It would neither be as good as Sensei's Divining Top nor a four of, but it's a mana sink that digs a lot deeper than Sensei's ever did.
"Let go your earthly tether. Enter the void, empty, and become wind."
I treat him as a removal spell more than a creature. Having him sit in hand and not needed isn't really that bad. He could also be used as counterspell fodder if it ends up being a dead spell in hand. Even in that situation, most of those types of decks would have a hard dealing with it once it is on the field. I will agree though that Trinket Mage makes it a more viable card option.
My question to the group is what is the fascination with Cascading Cataracts?
What is the main purpose behind running this card? What actual uses do you need to filter for colored mana that badly that your deck couldn't handle in the first place?
Initially i was sceptical about Walking Ballista in a list without Trinket Mage, but it worked great for me so far - and i also like to treat it as a removal spell. Playing a 1/1 Ballista to trade with a Delver is not the ceiling on that card, but i'm always willing to do that. Sometimes Ballista is just 1-for-1 removal, very often it's 2-for-1 or better, sometimes it completely takes over the board (happens most often against DnT, Elves or Infect), and sometimes it's just a big finisher. In my list, i like to play it with Volrath's Stronghold - don't know how good that is right now, but it was great inevitability against Miracles, and if control decks without Deathrite Shaman are a relevant part of the meta again, that would be a nice option to have.
Cascading Cataracts is most likely not good. Thought about it a little bit now, but it's just very rare for me to have lots of mana but not enough colored sources. It could work better in a list without many colored sources and many color requirements, but that would have to be rather extreme (something like Mono-G splashing Atraxa), and even then i'm not sure it's good enough.
I know ppl have tried omniscience in the past. What are their thoughts. Basically like the hybrid sneak Omni build but cloudpost show with Omni. Only need 7 mana with eye for casting the big boys. Running a lot of counters MB and doesn't fold to karakas it loves the card unlike sneak and show. Ponder instead of SDT. Have had some decent success thus far with it. Curious if worth pursuing. Tried 1-2 eureka as well with it and quite an interesting card. Any advice appreciated.
1) The most obvious use, IMO, is Engineered Explosives. It makes it easy to set it all the way up to 5, which hits a lot more things than it did before in a 2-color deck — i.e., Liliana, Jace, Sneak Attack, Back to Basics, Mentor, TNN, etc..
2) It gives you the ability to make GG (or whatever) off a single land drop. This frees your other land drops for Loci and utility lands. And since land drops are one of the archetype's single most important resources, being able to condense them is worth exploring.
This is actually pretty exciting for a build like Cg, which doesn't want to spend land drops on non-Locus lands if it doesn't have to. The inefficiency of needing two Forests (unless you have a Candle out) was one of the reasons I originally cut Primeval Titans from my lists. I don't know if Cataracts is enough to make it worth running, but I like the idea of getting all my color needs from a single land drop.
3) It opens up some crazy sideboard space and brew space. With that kind of efficient filtering and the Post engine, we can conceivably cast any card in Magic.
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In what matchups does Moment's Peace typically shine?
My meta is mostly consistent of Esper Stoneblade, UR Delver, D&T, Jund, RDW.
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