The idea is that if a silver bullet makes it so that your opponent doesnt get to play Magic and that we dont lose as long as the silver bullet is in play, we can afford that symmetrical effect. Think of it as playing Wrath of God out of a deck with around 20 creatures.
Ethersworn Canonists also turns off our Snapcaster's ETB, but we will run it in tandem with Snapcasters vs combo anyway.
i think i prefer Surgical over RIP against Lands as well.
Finally had time to do a league. Went 4-1 w/as follows:
Elves 2-0
BG Depths 2-0
Esper Stoneblade 2-0
Big Red 0-2
Sneak and Show 2-1
was noticeably good against Sneak, BG, and Esper. Moon is very nice against Elves between the 3 color mana base, cradle, and cavern. No help against Big Red though :(
Just wanted to kindly point out that you guys have made Coldsnap Theme Deck Portents go from $.20 to $3, a 1400% increase in price.
Carry on.
On the Elves match-up :
The lock was the auto-win button on Game 1, now that we haven't it, we must outgrind the deck.
And well it is pretty ok to do. There is a lot of games that are won with an instant speed Terminus, and the other are simply reset into more CA and an unbeatable Jace for this deck which lack of reach.
After side, it is even easier. This is because they lost the ability to treat us with Needle/Decay, as Needle will name Jace and we can get rid of the card with UA and Decay is.. Well a blank. Their current sideboard option is relying on discard, but they lack of useless creatures to sac for the flashback of Cabal Therapy.
The match-up is harder game one still, as we can't lock them away. I found it easier on post board game.
On the Lands match-up :
This is nearly unwinnable on game 1. You will lose to P.Fire no matter you're trying to do, and you're only out is a big EtA, and you need to dodge Glacial Chasm.
On post board, there are solid option. The best is Back to Basics, which is better than Blood Moon, and Surgical Extraction. Mentor is exceptional also in the MU.
But still, you have to beat sphere of resistance and/or Thorn/Chalice.
I'm all about old borders too, Ice Age for sure.
Agree on both.
Elves is certainly harder than before, but that's not saying too much. I find the games interesting now!
I've just played Lands twice online so far and managed to win both on the back of Mentor and Surgical + Snaps, but G1 is about 90%+ in their favour probably. I think our current sideboards are OK vs it given how much it sees play. But if it starts picking up we definitely have some good options. I boarded out CB vs Lands anyway, and having 8 basics (inc 3 plains) makes a big difference too.
Has anyone experimented with Energy Field and Rest in Peace in a creatureless version? Obviously Abrupt Decay would be a harsh mistress, but maindeck Misdirection could shore that up.
Here's something I crammed together, but will not likely get a chance to playtest any time soon.
4 Flooded Strand
2 Glacial Fortress
4 Island
4 Plains
3 Polluted Delta
3 Tundra
1 Jace, the Mind Sculptor
1 Detention Sphere
1 Luminarch Ascension
2 Energy Field
2 Rest in Peace
1 Helm of Obedience
4 Brainstorm
4 Ponder
4 Portent
4 Predict
2 Enlightened Tutor
2 Counterspell
4 Force of Will
2 Misdirection
3 Swords to Plowshares
3 Terminus
SB still in progress but includes Humilty and potentially Unexpectedly Absent (haven't had a chance to try this one out yet either).
Lower in JtMS than I would like, but it does give us a toolbox and an instant win combo.
Thoughts?
Edit: Engineered Explosives may be a pain with this, as would Chalice of the Void but when isn't CotV a pain anyways?
I would not play double misdirection in the maindeck, but you can have some in the sideboard for the hymn+decay decks if you really want it. I would also play a 3:rd RIP and another Jace I think. But on the other hand I haven't tested anything like that, these were just my first thoughts when I saw the list.
Has anyone who tried Leylines think they deserve more testing? I am thinking about them for my next league, but taking 3-4 SB spots is brutal.
Hello, been playing legend miracles for over 2 years and really appreciate all the work you have all done since the banning. I have been testing a few of your lists and have had real problems with the land count. I know im used to the 22 count in legends, but i seem to have to muligan very often or spend many of my cantrips looking for lands. I will be testing a 21 land build over the next couple of days. But want all your thoughts on the mana base. Has anyone been having similar problems? For reference this is the 20 land list i was running, ill be adding a 3rd tundra tonight when i test.
4xIsland
2xPlanins
2xTundra
2xVolcanic Island
4xFlodded Strand
4xScalding Tarn
1xArid Mesa
1xKarakas
PS-Havent had problem with the color requirements, and WW for absent hasnt been a problem fetching basics. Just been having a issue with volume of lands.
I think it might be worth testing to play 2x Mystic Gate in the UW build and cut two Islands, or maybe cut one Tundra and one Island. The Gate allows us to play WW on turn 2 and UU on turn 3, or the reverse. We run no lands that produce colorless mana, so every land can provide the hybrid (U/W) the Gate requires. It is Wastelandable but so is the Tundra.
On a side note about Legend build, this is where I'm looking to to rebuild a new UW control with cards close to what was used to be Legend Miracle.
This is where I am currently, any feedback or playtest backup are
welcome :
4 Snapcaster Mage
2 Vendilion Clique
2 Venser, Shaper Savant
4 Brainstorm
4 Ancestral Vision
4 Ponder
2 Unexpectedly Absent
2 Counterspell
4 Force of Will
4 Swords to Plowshares
4 As Foretold
2 Jace, the Mind Sculptor
2 Engineered Explosives
— — 40 — —
2 Karakas
2 Tolaria West
4 Flooded Strand
4 Misty Rainforest
4 Tundra
2 Island
2 Plains
— — 20 — —
//SIDEBOARD
2 Suprem Verdict
2 Rest In Peace
3 Surgical Extraction
3 Disanchant
3 Flusterstorm
2 Spell PierceI
IT IS TWO AND A HALF MINUTES TO MIDNIGHT
As Foretold is pretty mana intensive and we have no clean way to reset it if we start drawing different cmc cards. The Legends package is acceptable but I dont think it can work in tandem with the As Foretold package because of your clunkier overall cmc.
I do believe that there is a Mother of Runes-based Legends UW Control out there though.
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